New
PCGEx | Assistant
Assistant - Let AI Agents Answer Your PCGEx QuestionsGive your AI agent the PCGEx knowledge base: offline, in the editor, and always in sync with your installed plugins.PCGEx Assistant is an editor-only companion plugin that closes that gap. It registers a PCGEx toolset with Unreal's Toolset Registry, so AI clients like Claude Code and Cursor can search what every PCGEx node does and read what is actually installed in your running editor.The knowledge ships inside the plugin: ~600 entries covering purpose, mechanism, pin contracts, settings semantics (traps included) and documentation links, across PCGExtendedToolkit, Valency, Clusters Sketch and ZoneGraph. It works offline, and it always matches your installed plugin versions, because it is packaged with them.This is an experimental plugin.---What the assistant can do? Not much (yet)- SearchKnowledge - Free-text search over every node and concept page, with documentation links in the results.- GetNode - The full card for one node: purpose, mechanism, pins, settings semantics and their traps.- GetInstalledPCGExPlugins - Which PCGEx plugins are installed, and their versions.- ListRegisteredNodeTypes - The node types registered in the running editor, read live through reflection.The assistant answers questions; it does not edit graphs (yet).Good to know- Requires PCGEx.- Editor-only: nothing ships in cooked builds.- The raw knowledge data is public at github.com/PCGEx/PCGExKnowledge, for anyone building their own tooling on top of it.---Resources📚 Documentation💬 Discord Community💖 Support on PatreonShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodPluginTarget platformsWindowsMacLinuxShow moreTagsPcgMore from Nebukam4 results availableItems 0 to 2PCGEx5.0(55)From FreePCGEx | Ramps5.0(1)From FreeWatabou Bridge5.0(5)From Free
10 Fantasy Battlers with 7 Poses - Side-View RPG Battle Sprites
royalty-free side-view battlers for turn-based RPGs, each with 7 combat poses - 70 sprites in total. Rendered in a comic-illustration style with a consistent palette and a shared ground line across the whole roster: a human warrior, paladin and death knight, mage, druid and priestess, plus an assassin, ranger, dwarf and orc. Every sprite ships as a transparent PNG at 1024x1024, with a matching pose sheet per character.All battlers are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 10 battlers x 7 poses = 70 unique sprites- Poses: idle, attack, block, hurt, powerup, victory, defeated- 70 side-view sprites at 1024x1024- 10 pose sheets at 7168x1024 (seven 1024x1024 cells)- PNG with alpha channel throughout- Unity package with import-ready sprites, plus the plain PNG files as additional download🎯 Perfect For- Turn-based and tactical RPG battle systems- JRPG-style side-view combat- RPG Maker, Unity, Godot and GameMaker projects- Roguelikes, dungeon crawlers and party-based games- Card battlers and auto-battlers- Game trailers, cutscenes and cinematic sequences- Tabletop campaigns and VTT platforms- YouTube content, Twitch streams and indie short films📜 Full Battler List01 - Assassin02 - Death Knight03 - Druid04 - Dwarf05 - Human Warrior06 - Mage07 - Orc08 - Paladin09 - Priestess10 - Ranger🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single sprite is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesAll figures face right and stand on a common ground line, so mirroring a sprite horizontally turns it into an enemy facing left. Every file is named <character>_<pose>, which makes driving the pose from your battle state a single string swap. All seven poses of a character share the same canvas and baseline, so switching a pose never shifts the figure on screen. The pose sheets contain the same artwork in one strip for engines that prefer sheets.Credit is appreciated but not required: Battlers by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFile10_fantasy_battlers.unitypackageFile size66.73 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsPaladinPoseAdventureAnimationFantasyWarriorCartoonNpcKnightRpgMageOrcDwarfBattleCombatStylizedHumanSpriteCharacterJrpgMore from AssetSmithy24 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9972 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue KitFrom $14.99
72 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue Kit
complete visual novel dialogue interface in four fantasy themes - 72 graphics in total. Every theme covers the same 18 elements, so you can swap the whole look of your game by pointing at a different folder. Drawn in a comic-illustration style with clean, readable edges and generous 9-slice margins, so boxes stretch to any text length without distortion.Ships ready for Ren'Py, Unity and Godot, plus the plain PNGs for any other engine.All graphics are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 4 themes x 18 elements = 72 graphics- Themes: Wood & Gold, Ivory & Rose, Aubergine & Silver, Midnight & Silver- PNG with alpha channel throughout- 9-slice values documented per theme in a text file- Ren'Py drop-in: gui folder plus the screens the kit replaces- Godot project folder with the graphics already imported- Unity package with import-ready sprites- Plain PNG folders for every other engine🧩 Elements Per Theme- Textbox (main dialogue box)- NVL box (full-screen narration)- Name box- Speech bubble- Thought bubble- Choice button - idle- Choice button - hover- Click-to-continue marker, 4 frames- Frame (generic panel)- Title plate- Notify / toast plate- Quick-menu plate- Skip indicator- Portrait frame- Portrait backing🎯 Perfect For- Visual novels, dating sims and otome games- Fantasy RPGs with a dialogue-heavy story layer- Point-and-click adventures and interactive fiction- Game jams that need a finished-looking interface fast- Prototypes and vertical slices- Game trailers and cutscenes🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single element is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. The Ren'Py drop-in was tested in a real project before release. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesThe four themes share identical file names and element sizes, so switching themes is a folder swap - no layout work. Each theme folder carries a text file with the 9-slice border values for its boxes, which is all Unity, Godot or Ren'Py needs to stretch them correctly. The elements are delivered uncropped at their working size; textbox and NVL box are full-frame so they line up with a 1920x1080 screen out of the box.Credit is appreciated but not required: UI by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilefantasy_vn_dialog_ui.unitypackageFile size24.32 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsAdventureButtonTemplateGuiBoxFantasyMenuOverlayMedievalPanelCartoonHudRpgKitWindowStylizedSpriteUserinterfaceFrameInterfaceMore from AssetSmithy23 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9950 Soviet-Union 2D Game Backgrounds - Cold War Visual Novel ScenesFrom $6.99
1000 New Year Icons + Universal Game UI
the countdown with a complete collection of 1,000 New Year game icons and universal UI assets, created for seasonal events, celebrations, parties, RPGs, casual games, mobile games, reward systems, inventories, shops, quests, mini-games and complete game interfaces.The pack contains 10 carefully organized categories with 100 unique designs in each category, covering classic New Year symbols, fireworks, party characters, decorations, food and drinks, gifts, rewards, magical effects, activities, shops, resources and reusable interface elements.Every design is included in 3 production styles and 3 resolutions, resulting in a total of 9,000 transparent PNG files.What's Included1,000 unique designs10 themed categories100 original designs per category9,000 transparent RGBA PNG files3 stylesFull ColorWhite MonochromeBlack Monochrome3 resolutions1024 × 1024512 × 512256 × 25633 production-ready 4096 × 4096 atlasesJSON + CSV atlas mappings with UV coordinates1,000-record JSON + CSV metadataSearchable offline HTML catalogUnity 6.1 Sprite integration for 2D and UIUnreal Engine 5.8 Texture2D UI integrationOrganized Category → Style → Resolution folder structureNo external runtime dependencies10 NEW YEAR CATEGORIES01. Core Holiday Symbols & ObjectsFireworks, party hats, disco ornaments, lanterns, stars, rockets, celebratory objects and classic New Year symbols.02. Characters, Creatures & MascotsFestive characters, magical creatures, party mascots and celebration-themed personalities designed for seasonal events and game worlds.03. Decorations, Locations & Environment PropsCelebration arches, portals, disco decorations, festive structures, event scenery and environmental props.04. Food, Drinks, Treats & PotionsCelebration cakes, cupcakes, cocktails, festive dishes, drinks, treats and magical consumables.05. Gifts, Rewards, Currency & CollectiblesGift boxes, treasure chests, gems, trophies, medals, currencies, prizes and seasonal collectibles.06. Abilities, Magic & Status EffectsFireworks, star trails, magical bursts, celebration effects, buffs, particles and gameplay status icons.07. Activities, Quests, Events & Mini-GamesParty activities, puzzles, cakes, celebration challenges, event objectives, quests and mini-game elements.08. Shops, Crafting, Resources & EconomyFestive shops, crafting stations, workbenches, resources, currencies, production assets and economy-related icons.09. Universal UI Controls & NavigationPlay controls, navigation buttons, music and audio controls, progression, profile elements and reusable interface icons.10. Frames, Panels, Slots & System UIFrames, panels, inventory slots, speech elements, notifications, badges, buttons and general-purpose system UI components.Built for Seasonal Game DevelopmentThis collection is particularly suitable for:New Year game eventsNew Year's Eve celebrationsSeasonal live eventsHoliday updatesParty and celebration gamesRPG and MMORPG interfacesCasual gamesCozy gamesMobile gamesReward and achievement systemsInventory systemsLoot and collectible systemsShops and economy interfacesCrafting systemsQuest menusEvent passesMini-gamesCountdown eventsGame prototypesUnity projectsUnreal Engine projectsRather than being limited to decorative fireworks and party objects, the collection also contains gameplay assets, shops, currencies, rewards, abilities, navigation controls, frames, panels and system UI.That means you can use a consistent visual language across an entire New Year event or game interface.Production-Ready WorkflowThe pack is structured for practical game-development workflows rather than simply delivering a folder of individual images.All 1,000 original designs are supplied as transparent PNG files, together with 33 large 4096 atlases, structured JSON and CSV atlas mappings, UV coordinates and searchable metadata.The included offline HTML catalog allows you to browse and search the collection without manually opening hundreds of folders.Unity 6.1 integration provides Sprite assets suitable for both 2D and UI workflows, while the Unreal Engine 5.8 package provides Texture2D UI integration.Assets are organized using a predictable:Category → Style → Resolutionfolder structure, making large-scale production use significantly easier.There are no external runtime dependencies.Three Production StylesEvery one of the 1,000 designs is supplied in:Full ColorThe complete illustrated version for inventories, shops, events, rewards and visual interfaces.White MonochromeA matching silhouette for overlays, masks, status indicators and flexible UI treatments.Black MonochromeThe same matching silhouette for light backgrounds, masks and alternative interface styles.All three versions maintain consistent positioning and silhouettes across:1024 × 1024512 × 512256 × 256Show moreIncluded formatsUnityUnreal EngineCompatibility and file informationFile formatunitypackageFilenyr_new_year_universal_ui_icons_1000_unity_6_1.unitypackageFile size79.15 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-in, CustomMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreAdditional files3 additional filesShow detailsTagsIconNewyearFestivalCelebrateEventPackageFestiveMobileGamereadyGiftPresentPartyHolidayCelebrationPackFireworkUserinterfaceInterface2DAssetMore from Marcel Iulian Serban24 results availableItems 0 to 2Incremental Engine Pro | Idle, Clicker, Tycoon, Prestige & Economy FrameworkFrom $49.99Ultimate 100 Game FontsFrom $3.99Ability Icons Pack | 150 Unique MMORPG Skills | PNG + PSD + Unity + UnrealFrom $0.99
Smoke & Steam VFX Vol. 1 - 20 Unity Particle Systems
drop-in smoke, steam and fog effects built as real Unity ParticleSystem prefabs. Drag one into your scene and it runs. No sprite sheets, no frame sequences, and nothing to wire up.WHAT YOU GETChimney Smoke, Steam Vent, Campfire Smoke, Dust Puff, Fog Bank, Poison Cloud, Smoke Bomb, Exhaust Plume, Geyser Steam, Ash Fall, Toxic Vent, Drifting Mist, Sand Drift, Smoldering Smoke, Cannon Smoke, Sewer Steam, Incense Smoke, Dust Devil, Cloud Puff, Ground Fog.These are not recolours of one effect. Incense is a three degree cone of thin wisps at twelve particles a second; Ground Fog is an eighty degree spread of two and a half metre puffs that barely move. Each is built from its own emission rate, size, drift and colour ramp.BUILT TO BE EDITEDEverything worth changing sits on the ParticleSystem itself, where you already know how to find it. Colour Over Lifetime holds the gradient, Start Size and Start Speed set the scale of the motion, Emission sets the density, and the Noise module sets how much the plume wanders. Because these are particle systems and not baked frames, they scale, tint and re-time without anything being redrawn.LIGHT ON YOUR PROJECTThe whole pack draws from two small greyscale masks: 128x128, twice, for all twenty effects. A flipbook pack of the same size costs you megabytes of atlas.DEMO SCENE INCLUDEDA demo scene lays out all twenty on a ground plane with their names beside them. Open it, press Play, and copy what you want straight into your own project.TECHNICALUnity 2021.3 or newer, built-in render pipeline.URP and HDRP: switch the two materials to Universal Render Pipeline/Particles/Unlit with Additive and Alpha blending. The prefabs, curves and gradients are pipeline independent.20 prefabs, 2 materials, 2 textures, 1 demo scene.Every effect loops and runs until the object is disabled.Authored for a two metre humanoid; scale the transform to resize.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilesmokesteamparticlevfxvol1.unitypackageFile size128.85 kBSupported development platformsWindows, macOS, LinuxRender pipelinesBuilt-inMinimum Unity versionUnity 2021.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsSmokeSteamFogParticleDustMore from TaprootSolutions10 results availableItems 0 to 2Elemental Spell VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Sci-Fi Tech VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Portal & Summon VFX Vol. 1 - 32 Looping Sprite SheetsFrom $2.99
Best
Summoner Occultist
Occultist--------------------------------------Summoner Occultist - https://youtu.be/K086RtqJtFA------------------------------------------------------------------- FEATURES -----------------------------------------------------------------Support UE5 skeleton.3 sets of unique texturescustomized cloth simulationmodular model animation;sword;7x attack1x death3x idle1x Jump2x hit2x run6x walk1x Turn Left 901x Turn Right 901x pose 2 tu 1two swords;4x two swords_attack1x hit2x two swords idle------------------------------------------------------- short technical description --------------------------------------------------------------Vertex counts of characters: 33527Texture Resolutions: (body x4096 armor x4096 weapons x2048)Number of Animations: 32------------------------------------------------------- SUPPORT -------------------------------------------------------------Email: dyl.props.environment.artist@gmail.comShow moreIncluded formatsUnreal EnginefbxConverted GLB, glTF, and USDZTechnical detailsRigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes)Number of Animations: 32Animation types (32/0):Number of characters: 1Vertex counts of characters: 33527Number of Materials and Material Instances: 7/7Number of Textures: 26Texture Resolutions: (body x4096 armor x4096 weapons x2048)Supported Development Platforms:Windows: (Yes)Documentation: Link (or a description of where users can find) the documentationImportant/Additional Notes: NoCompatibilitySupported Unreal Engine Versions5.1 – 5.7Supported Target PlatformsWindowsMacAndroidXbox OnePS4HTML5Win32Nintendo SwitchLinuxOther informationDistribution MethodAsset PackageTagsDemonDevilRitualEvilMutantModularFantasyOccultGhostMedievalScriptScarySummonersCreatureBeast
Land Bug 1
commentsDescriptionlow poly model for your gameIncluded formatsUnreal EngineTechnical detailsvideo https://www.youtube.com/watch?v=csUwVVWIRkwRigged: (Yes)Rigged to Epic skeleton: (No) If rigged to the Epic skeleton, IK bones are included: (No)Animated: (Yes)Number of Animations:20Animation types (Root Motion2/In-place18):Number of characters:1Vertex counts of characters:4419Number of Materials and Material Instances:8Number of Textures:18Texture Resolutions: (4096x4096)Supported Development Platforms: Windows: (Yes) Mac: (Yes)Documentation: Link NoImportant/Additional Notes: NoCompatibilitySupported Unreal Engine Versions4.18 – 4.27 and 5.0 – 5.7Supported Target PlatformsWin32WindowsMacXbox OneSteamVR / HTC VivePS4OculusNintendo SwitchLinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationDistribution MethodAsset PackageTagsBeastRoachCharacterDemonInsectPbrMutantLowpolyCockroachReaperFantasyMedievalScriptAnimatedRealisticBugBeetleAlienRiggedHorrorAnimationblueprintEpicskeleton
Dynamic Metahuman Animation Kit
commentsDescriptionUpdated on 3-1-26 (version 1.2, see update notes in DMHAK Asset List / Documentation)Trailer video!Feature Overview/Demo Walkthrough videoFace and Body animation assets render videoWindows demo (1 gig download)Quick Start VideoDynamic Metahuman Animation Kit Video PlaylistThe Dynamic Metahuman Animation Kit is not just a pack of face animations and control rigs, it's a framework and set of features for dynamically animating Metahumans in game or otherwise live scenarios (although the assets can also be applied to sequencer-based projects). The Kit features functionality, poses and animations created by and polished by an AAA games animator; using the latest industry-standard equipment and software (Metahuman Animator, iPhone 14 Pro, Maya/Animbot) and built entirely with additive layering in mind on top of standard body animations (locomotion, dancing, etc!).Quick access: Simply by adding the DMHAK blueprint component and blueprint interface to your Metahuman blueprint, you'll have access to most all of the functionality* HUD Control board: Shown in the screenshots and demo, the kit also comes with a HUD Widget that searches for all Metahumans in the scene to be able to adjust (almost all) DMHAK settings live.Player Awareness And Look-At Control Rigs: *By using the supplied player pawn or by adding the player-input blueprint interface to your character blueprint, you'll have access to all player awareness features - like upper body and eye look-at-tracking, scalable proximity discomfort (recoiling in horror when you get much-too-close), and tracking how long the player has idled to simulate losing interest in you after a set amount of time. Imagine that!Dynamic Blinking, Eye Darts, Eye Saccades: Though the kit does come with plenty of "keep-alive" animation you can use, you can skip the need to process expensive animation assets at real-time or create many new face idles by utilizing the adjustable dynamic eye rig with exposed variables for frequency, tiredness and intensity.Posture/Gaze Adjustments: Overlook and Underlook adjusting (ie, the ability to rotate your head down while looking up with your eyes and visa versa) Neck In/Out - posture adjustments work on top of everything!Brows Follow Eyeline Control Rig: New in 1.2, brows will look at the given eye direction to lift up inner and outter brows, or activate brow lowerer, accordingly, with many variables for customization, speed, hold time and more.Eye Aversion: The opposite of a look target: The character will actively avoid looking at the target, given values for intensity and fade-out-duration.Dynamic Breathing: High quality, synced breathing animations for head, neck and face work in conjunction with a scalable body control rig that raises the clavicles, puffs out the chest and re-aims the arms to their original position to make for a highly modular and scalable dynamic breathing system that works on top of existing body and face animations and additives.Additional Eyeline Adjustment: Eye Aim Offset which respects core face control board limits.Full ARKIT Face LiveLink compatability: While utilizing LiveLink currently overrides the head/neck animation - the rest of ARKIT LIveLink works with DMHAK. More compatability, especially with the newer Metahuman LiveLink mode, are planned for future releases.Head/Neck Smoothing Control Rig: Used for nullifying animation/broadcast jitter or just for slightly changing the vibe of the head and neck animation.Planned expansion and optimization: (Please read the "Known Issues" and "Planned Updates" in the DMHAK Asset List / Documentation before purchasing the product!)Comes with 8 Metahuman Characters: Chester, Eric, Jelena, Joe, Kent, Roger, Sandra, TashNote: Does not come with the "Merry Melony" Metahuman, nor the orange stage environment level (which is based on the freely available Metahuman Lighting Project) shown in the screenshots.Requires the Metahuman related plugins: LiveLink, AppleARKitFaceSupport, LiveLinkControlRig, ModelingToolsEditorMode, HairStrands (Groom), RigLogicShow moreIncluded formatsUnreal EngineTechnical detailsPlugins Required: LiveLink, AppleARKitFaceSupport, LiveLinkControlRig, ModelingToolsEditorMode, HairStrands (Groom), RigLogicDemo: DMHAK v1.2 Windows DemoRigged to Epic or MetaHumans Skeleton: Yes (5.7)IK bones are included: YesNumber of Unique Face/Body Animation Combinations: 32Number of Unique Full Body Animations: 1 (with 2 additional altered Game Animation Example Project anims)Number of Unique Expression and Posture Poses: 23Number of Pose Animation Sequences: 50Total Number of Animation Sequences: 198Metahumans Included: 8Control Rigs: 8Aim Offsets: 4Blendspaces: 4Anim Blueprints: 3Blueprint Components: 1Asset List + Documentation Link: Documentation and Asset ListYoutube PL: https://www.youtube.com/playlist?list=PLcur0H3RkMec2FdAkQYHofmCCvQ8MXKntCompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsEmotionInjuredSmileAngerFaceEyeHappyGameplayAnimationMotioncaptureGamereadyDynamicAnimatedFacialRealisticEyesCaptureHumanMetahumanInjurySadExpressionMotionAnimationblueprintControlrig
School VOL.2 - Classroom
https://dekogon.notion.site/School-11c0a126b14480f89717ca2c04964503?pvs=4This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.Features:276 MeshesHigh quality and fidelity texture sets - 2k texturesMaster material setup that control the majority of all props and modelsAdditional controls for roughness, albedo, normals and moreChannel packed Roughness | Metalness | Ambient OcclusionRealistic Post Process and Look Up TableOptimized for gamesFree of all legal issues as all branding and labels are custom made by our studioFully detailed modelsThis product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)Art created by Dekogon Studios ArtistsShow moreIncluded formatsUnreal EngineTechnical detailsScaled to Epic Skeleton: YesCollision: Yes, automatically generated and per-poly mix based on complexity of assetVertex Count: Displayed in DocumentationLODs: SmallPropNumber of Meshes: 276Number of Materials and Material Instances: 95Number of Textures: 258Supported Development Platforms: WindowsSupported Target Build Platforms: Window/Mac/PS4/XboxCompatibilitySupported Unreal Engine Versions5.1 – 5.7Supported Target PlatformsSteamVR / HTC ViveOculusAndroidiOSPS4MacWindowsXbox OneWin32HoloLens 2Nintendo SwitchHTML5LinuxGear VROther informationDistribution MethodAsset PackageTagsChalkboardClassTelevisionStudentPosterChalkBannerLearningScienceProjectorClassroomTeacherDeskSchoolMap
Embergems - 80 Stylized Gem Models - Stylized Prop Pack
FOR VIDEO TRAILERIn Emberlight you can use all of our models as UNLIT or PBR. Bot of them are extremely striking and compatible.Create ENDLESS variations with HUE and Tint settingsEmbergems – 80 Stylized LOWPOLY- GAMEREADY 3D Gem ModelsAdd sparkle to your scenes with Embergems — a curated collection of 80 handpainted, stylized, low-poly gem models designed for games, fantasy worlds, and magical environments.STYLIZED SHADER INCLUDES:-Parallax Offset Parallax -Noise Parallax-Basic Hue, Tint Settings, Normal Settings -Stylized Sharp Specular Line and World Position Gradient on blueprint (You can easiliy connect them)-Unlimited PossibilitiesShow moreIncluded formatsUnreal EnginefbxTechnical detailsNumber of Mesh: 80 (+ Presentation Props).Collision: Yes (Automatic)LODs: NoNumber of Textures: 80 (Normal Map and Parallax Offset Mask when needed)Texture Resolutions: (2048)Number of Materials: 100Supported Development Platforms:Windows: YesMac: YesAsset Location:Content / EmberlightContent / Emberlight / MeshesCompatibilitySupported Unreal Engine Versions4.27, 5.0, and 5.5 – 5.7Supported Target PlatformsWindowsMacAndroidNintendo SwitchOculusSteamVR / HTC ViveGear VRLinuxiOSXbox OnePS4Other informationDistribution MethodAsset PackageTagsGemCrystalShaderDecorativeLowpolyJewelFantasyGamereadyCartoonEnvironmentGoldCollectibleStylizedPackPropTreasureGemstoneMagicalMore from Emberlight Creations23 results availableItems 0 to 2Emberores - 36 Stylized Ore Pack5.0(2)Embercards - Stylized Card Deck Asset Pack (TCG Collection)5.0(1)Emberheart Tavern - Stylized Tavern Environment - FBX Props Included4.0(4)
Popular
Sci-Fi Hydra
DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
