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Ghost Exorcist Animation

Video - LinkList of Animation CategoryExorcist (10)SitAshWaterPrayerHit ReactStandPrayerCrossAttackShieldIn GroundCandleHit ReactGhost 1 (13)EnrageScreamBurnAttackRunGhost 2 (15)EnrageFlyLampScreamHurtBurnGhost 3 (15)EnrageFeedRunBurnAttackShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.6 – 5.8Supported development platformsWindows, macOSDistribution methodAsset packageTarget platformsWindowsMacAndroidShow moreTagsZombieEnemyAnimationGhostCriticalExoticDangerousAnimatedFlyJumpDangerPitRiggedFireHorrorMore from NexaFrame Production24 results availableItems 0 to 2Horse Animation5.0(1)Casino Animation4.0(1)Cover Animations3.0(1)

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Clash Battle - Multiplayer Card Arena Template

commentsDescriptionClash Battle Template is a production-ready, server-authoritative real-time card battle game. It includes both the game template and the complete WebSocket server backend.Create your own Clash Royale-style game without wasting time creating code and mechanics from scratch.WebGL DemoDocumentationDiscord CommunityDeveloper's websiteWhat's included:Game Template:A complete battle system in the style of Clash Royale with troops, buildings and spells.21 demo cards, king and princess towers, crowns, overtime with double and triple elixir.Battles against other players or bots.Full meta-game: deck builder, card collection, upgrade system, lootboxes, shop with daily rotation.Server-authoritative battles with smooth client-side interpolation for both WebSocket and offline backends.Offline modeLogin (email/password + guest), profile, settings, nickname renameClan system with real-time chat, emotes, donations, member roles, search and clan war.Friends list with online status and friendly battlesLeaderboardsBattle PassTrophy RoadChest SlotsBattle emotes, victory animations, particle reward FXReplay SystemMatch history + replay viewerReal-time server data update system, exporting with just one click.Localization: English, Portuguese, Chinese, Japanese and Korean (LanguageManager, ready for more languages)Local + remote update flow (Google Play / App Store / custom JSON)Customization:Every game-design-related setting lives in the Editor as ScriptableObjects:Units (stats, AI, animations, costs)Maps + arenasLootbox reward tablesShop offers + rotationsCurrency definitionsBattle Pass / Trophy Road / Chest Slot rewardsClan rules + chat configThe documentation has step-by-step tutorials for creating a new arena and a new card.WebSocket Backend Server:Authoritative battle simulation at 20 ticks/sec (configurable) with delta-encoded state sync.REST + WebSocket APIs for auth, matchmaking, shop, IAP, clans, friends, telemetry.JWT auth with email/password + persistent guest accounts (device-id based).Real-money IAP with server-side receipt validation: Google Play Billing, Apple App Store StoreKit, Stripe Checkout / Payment Intents.Auto-reconnect for battle and lobby sockets.GM panel with ban / kick / grant currency / set trophies / search players.Real-time data push to clientTelemetry pipeline with crash aggregationMulti-region distributed scaling via Redis (optional)This asset uses the following third-party resources:LeanTweenLicense: MITAuthor: Russell Savage - Dented PixelUnityHFSMLicense: MITAuthor: InspiaaaColyseus Unity SDKLicense: MITAuthor: Endel DreyerMsgPack SerializationLicense: MITAuthor: Denis ZykovMeshCombineWizardLicense: MITAuthor: Gojko RadonjicUniTaskLicense: MITAuthor: Yoshifumi Kawai / Cysharp, Inc.VContainerLicense: MITAuthor: hadashiAUIEffectLicense: MITAuthor: mob-sakaiUIParticleLicense: MITAuthor: mob-sakaiOther assets, audio, 3D models, etc., are all under the CC0 license.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFileclash_battle_multiplayer_card_arena_template.unitypackageFile size221.16 MBSupported development platformsWindowsRender pipelinesURPMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreTagsMultiplayerDefenseFantasyCardTowerRoyaleClashStrategyMore from BizachiCode2 results availableItems 0 to 2BulletHell Elemental Template v1.6.1From $49.99Slingshot Squad | Template + EditorFrom $28.99

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Ice Fantasy UI Kit - Frostbound (HD)

light kit: pale frosted glass with faint frost clouds, a polished silver-blue trim with a bevel, and corners cut like a crystal - long facets on two corners, short ones on the other two. Corners carry a frost star with rules running out to small crystals, and the studs are crystal prisms. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a winter level, a frost-magic class, a northern survival game, or a holiday event UI that should look cold without going dark.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - crystal, double, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crystal, helm, icicle, mountain, northstar, pine, snowflake, windRibbons (3): banner headers in three widthsDividers and ornaments (6): icicle, snowflake, shards, frostline, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/frostbound-ui-kit.html . The SVG masters ship as the Additional File IceFantasyUIKitFrostbound_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsMenuHudFrostWinterInventorySpriteUserinterfaceIceSnowflakeInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects

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UE5 Premium Missile System (Armored Core Style)

& Tutorial Video: This asset package contains all of the required components to replicate FromSoftware's Armored Core Style Missile lock weapons system. It contains 4 distinct types of classic missile variants: Standard Homing, Intercept Homing, Vector-Thrust Homing, Intercept Vector-Thrust Homing. All assets are custom made and come preassembled out of the box. All assets are built upon a "Closest to the middle of the screen" lock system. Missile system comes ready and able to lock on to up to 12 targets at a single time. Sound FX, Static Meshes, Materials, Material Instances, Textures, Blueprints, and Niagara Particles are all custom and included in the sample project. Usage, installation, and explanation can all be found in the linked video above ~ Included formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindowsDistribution methodAsset packageTarget platformsWindowsShow moreTagsModularModernScifiMetalFantasyAnimatedRealisticBlueprintMore from TheRoyalMarket24 results availableItems 0 to 2Unreal 5 Skeleton EDITOR (Maya)5.0(1)UE5: (Gundam Style) FUNNEL-Orbit Weapons5.0(2)UE5: Bullet, Muzzle-Flash, & Hit (Niagara Particles)

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Art Deco UI Kit - Gilded Court (HD)

lacquer with fine gold pinstripes, a two-pixel polished gold frame, and notched corners cut square into every panel, button and slot. Corners carry a deco sunburst fan with stepped rules, and the studs are gold lozenges. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a casino or card game, a 1920s mystery, a luxury tycoon or hotel sim, or a noir detective story.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - double, gilded, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crown, fan, gem, hourglass, key, laurel, spade, trophyRibbons (3): banner headers in three widthsDividers and ornaments (6): deco, sunburst, zigzag, lozenge, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/gilded-court-ui-kit.html . The SVG masters ship as the Additional File ArtDecoUIKitGildedCourt_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsLuxuryCasinoMenuCardHudGoldInventorySpriteUserinterfaceInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects

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Ultimate Environment Bundle (Cathedral, Ruins, Cafe, Restaurant, Temple, Diner)

Watch The Trailers < | ⬆️Upgrade Now! And Get All Of Our Environments Forever In The Complete Environment Bundle (28 Packs!)Reviews:혁명정신만세"아주 아주 좋아요 = Very very good"90Chernobylxx"This bundle contains great high quality assets with a lot to select from. Well worth the price they're asking!"The Bundle includes our best selling environments (7 Packs):Restaurant - American Diner/Cafe - 39.99$Ancient Ruins - 19.99$Cathedral Of The Dead - 49.99$Ancient Temple - 29.99$Arabian Palace - 29.99$The Vault - 29.99$Horror Cafe - Crime Scene - 29.99$Total Value - 240$ Save 140$ When Buying This Bundle!Show moreIncluded formatsUnreal EngineTechnical detailsTechnical details can be found In each individual listing by clicking on the links above .CompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.8Supported Target PlatformsAndroidGear VRHoloLens 2HTML5iOSLinuxMacNintendo SwitchOculusPS4SteamVR / HTC ViveXbox OneWindowsWin32Other informationDistribution MethodAsset PackageTagsChurchCathedralPostapocalypticDinerRestaurantCultModernPalaceScifiFantasyCafeSteampunkGothicMedievalLevelRealisticTempleInteriorGrungeStylizedRuinHorrorAncientVictorianCyberpunk

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Sci-Fi Soundtrack Pack 2

are proud to present Sci-Fi Soundtracks Pack 2The sequel to our best selling Sc-Fi Soundtracks pack 1The pack contains 6 cinematic and evolving tracks along with over 120 seamless loops taken from the tracks to allow you to create your own arrangements for your projects.1: Dawn of Mars 5m 11s + 19 loops 5m45s2: Edge of Space 4m 24s + 17 loops 5m 30s3: Dark Moons 6m 41s + 19 loops 6m 30s4: Craters of Titan 5m 25s + 17 loops 5m5: Paradox of Time 6m 24s + 17 loops 6m6: A New Dawn 7m 38s + 18 loops 5:58sDemo : Sci-Fi Soundtracks Pack 2Number of Audio Wavs: 124Number of Audio Cues: 124Sample rate / bit rate: (i.e. 44.1 kHz, 16bit Stereo WAVs)Minutes of audio provided: Main tracks 35m - Loops 34m 30sShow moreIncluded formatsUnreal EngineTechnical details6 Sci-Fi cinematic soundtracks along with over 99 loops from the tracks to enable you to create your own arrangements to suit your projects1: Dawn of Mars 5m 11s + 19 loops 5m45s2: Edge of Space 4m 24s + 17 loops 5m 30s3: Dark Moons 6m 41s + 19 loops 6m 30s4: Craters of Titan 5m 25s + 17 loops 5m5: Paradox of Time 6m 24s + 17 loops 6m6: A New Dawn 7m 38s + 18 loops 5:58sDemo : Sci-Fi Soundtracks Pack 2Number of Audio Wavs: 124Number of Audio Cues: 124Sample rate / bit rate: (i.e. 44.1 kHz, 16bit Stereo WAVs)Minutes of audio provided: Main tracks 35m - Loops 34m 30sSupported Development Platforms:AllWe'd love to hear how you are using our product in your projects :email us at : info@expansionaudio.comThe ExpansionAudio TeamCompatibilitySupported Unreal Engine Versions4.22 – 4.23, 4.27, and 5.0Supported Target PlatformsAndroidGear VRHTML5iOSLinuxMacXbox OneWindowsWin32SteamVR / HTC VivePS4OculusHoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsSeamlessCinematicMusicSpaceLoopMore from expansionaudio15 results availableItems 0 to 2Dark Atmospheres Pack 35.0(2)From €8.03*Horror Music Pack 35.0(1)From €11.05*Dark Atmospheres Pack 15.0(2)From €6.02*

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Modular Mega Bundle - Male / Female

your own unique character from over 2000 different modules.Or simply use one of the 135 pre-made character presets .👨‍🦰👩‍🦰 The pack contains all modules for male and female characters. 🎬 VIDEO PREVIEW👨‍🦰🎬 MALE CHARACTER BUILDER MAP👨‍🦰📝 MALE PDF ASSETS CATALOG👨‍🦰📝 MALE PDF CHARACTER PRESETS CATALOG👩‍🦰🎬 FEMALE CHARACTER BUILDER MAP👩‍🦰📝 FELAME PDF ASSETS CATALOG👩‍🦰📝 FEMALE PDF CHARACTER PRESETS CATALOG➤ Check out our other products.🛒 MODULAR CHARACTER MEGA BUNDLE🛒 FEMALE MODULAR CHARACTER MEGA BUNDLEThis partly contains assets from our other packs➤ Watch this video to learn more about our product.🎬 TUTORIAL➤ Want to test before you buy?Check out our FREE test character based on our Assets.🛒 QUANTUM MODULAR CHARACTER FREE SAMPLE➤ Subscribe to our Discord channel to learn more about our products and follow updates.🎮 DISCORD SERVER Free Bonus: Weapon Static Meshe✔️ Fully and easily compatible with MetaHuman✔️ All assets have a single UE5 skeleton and they are compatible with each other.✔️ The characters are modular with the possibility of replacing different elements.✔️ All renders were taken in UE5Show moreIncluded formatsUnreal EnginefbxTechnical detailsNumber of Unique Meshes: 2282Vertex Count: 83793Collision: (Yes, automatically generated)LODs: NoRigged: YesRigged to Epic or MetaHumans Skeleton: YesIK bones are included: YesNumber of Characters: 135Vertex Counts of Characters: 83793Animated: YesNumber of Animations: 28Animation types In-place: 28Number of Materials: 43Number of Material Instances: 584Number of Textures: 1003Texture Resolutions: 4096 x 4096; 2048x2048; 1024x1024; 512x512; 256x256; 128x128; 32x32; 1x1Supported Development Platforms:Windows: YesMac: YesModular: YesUV mapping: YesTypes of materials and texture maps: PBRCompatibilitySupported Unreal Engine Versions5.0 – 5.7Supported Target PlatformsMacWindowsPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32Nintendo SwitchHoloLens 2Other informationDistribution MethodAsset PackageAdditional files2 additional filesShow detailsTagsForceArmySurvivalTropicalSpecialModularModernShooterSoldierManBanditWarFemaleMercenaryTacticalOperatorMaleWomanCasualCombatOutfitMilitaryTerroristCharacterCamouflage

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Minimal Inventory Runtime - Multiplayer Ready

commentsDescriptionVideo - Documentation - DiscordMinimal Inventory Runtime is a lightweight, multiplayer-ready inventory system for Unreal Engine 5.7 that focuses on the core gameplay loop: collect items, manage stacks, equip/consume them, drop them into the world, and persist progress.Designed as a Windows-only code plugin, it provides a clean C++ foundation with extensive Blueprint exposure so you can integrate it into FPS, survival, RPG, dungeon crawler, extraction, and sandbox projects without rewriting the same inventory logic every time.What you get• Replicated inventory component (server-authoritative, client-notified) - Robust stack management - Add/remove/move/split behavior suitable for typical inventory UIs• Item definitions + use types - Items can define how they behave when used (Equip / Eat / Consume / generic Use) - Blueprint events are exposed both as general “item used” callbacks and as dedicated events per action type• World interaction loop - Pickup actors that transfer item stacks into an inventory - Drop stacks into the world - Optional “drop bag” container flow for dropping multiple items as a container• UI support (Slate + optional UMG integration) - Runtime UI subsystem helpers - Widget base classes for building your own hotbar/main inventory UI - A Slate UI foundation you can extend or replace• Built-in optional sound hooks - Play a sound when picking up an item - Play a sound when dropping an item - Play a sound when dropping a bag/container - Sounds are played on the owning client to avoid duplicating audio for other players• Save/persistence utilities - SaveGame-based persistence types and a persistence subsystem to help you keep inventory state between sessions• Packaging-friendly and submission-ready - IWYU/non-unity safe coding practices - Proper descriptor metadata for Fab/Marketplace - Includes documentation and a clean plugin folder structureWhy this pluginMost projects need an inventory, but implementing it well takes time: replication, edge cases (partial pickups, stack splits), action routing, UI hooks, and persistence. This plugin provides the “boring but critical” groundwork so you can focus on your game’s unique mechanics and content.Use cases• Survival / crafting - Collect resources and consumables - Save/load inventory between play sessions - Drop items into the world when over-encumbered• FPS / extraction - Quick pickup/drop loop - Hotbar-style usage - Server-authoritative actions for multiplayer fairness• RPG - Equip items and react through dedicated Blueprint events - Consume food/potions with separate “Eat” vs “Consume” hooks - Extend item definitions with your own attributes and gameplay logic• Dungeon / roguelike - Drop bags/containers when players die or when generating loot caches - Replicated inventory state for co-op gameplayBlueprint-first friendlinessEven though it is a C++ plugin, it is built to be used from Blueprint: key actions are exposed, and you can respond to events like OnItemEquipped / OnItemAte / OnItemConsumed (and their Id variants) without needing to modify plugin code.Windows-onlyThis plugin is intended for Win64 development and Win64 packaged builds.Important noteThis is a runtime plugin (no editor module).Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:- Replicated inventory component (server-authoritative)- Item definitions with UseType actions (Use / Equip / Eat / Consume)- Dedicated Blueprint events for Equip/Eat/Consume + Id variants- Pickup actor interaction (transfer stacks into inventory)- Drop item stacks into the world- Optional drop-bag/container flow- Optional owning-client 2D sound hooks (pickup/drop/bag drop)- SaveGame-based persistence types + persistence subsystem- Runtime UI support (Slate foundation + UMG-friendly widget bases)Code Modules:- MinimalInventoryRuntime (Runtime)Number of Blueprints: 0Number of C++ Classes: 17Network Replicated: YesSupported Development Platforms:- Windows: YesSupported Target Build Platforms:- Win64Documentation Link: HEREImportant/Additional Notes:- Unreal Engine 5.7.x- Windows-only (Win64)- Runtime-only plugin (no editor module)- No content assets included (code-only)CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationDistribution MethodPluginTagsPluginInventoryMore from CelestiaDominance23 results availableItems 0 to 2Easy Display Custom Notification Widget5.0(1)Easy Monitor Switcher5.0(2)FollowPhotoCameras - Dynamic follow cameras with interval‑based screenshots.5.0(1)

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BDL Graffiti Overlay

Overlay Material – BANNY'S DEV LABRefining the Unreal with modular style.Add urban attitude to your environments with this ready-to-use graffiti overlay material, built for seamless integration into any Unreal Engine project. Whether you're crafting gritty alleyways, stylized cityscapes, or post-apocalyptic scenes, this material delivers instant personality and realism.Designed with simplicity and flexibility in mind, the material includes converted parameters for easy customization. Swap out graffiti decals, adjust tiling, and fine-tune visual impact—all without touching the core setup. Perfect for environment artists, level designers, and modular asset creators.Show moreIncluded formatsUnreal EngineTechnical detailsNumber of Materials: 3Number of Material Instances: 0Number of Textures: 2Number of Static Mesh: 1Texture Resolutions: (Please list the range of texture resolutions)1024 x 1024 - Graffiti Image1536 x 1024 - Graffiti Image1125 x 803 - Splash ImageSupported Development Platforms:Windows: (Yes)Documentation Link: NoneImportant/Additional Notes:To add your own decals:Go to BDL_GraffitiOverlay folderAdd your graffiti image to the Images folderGo to MaterialsOverlaysDuplicate one of the existing materialsSelect your new image in the Decal Image drop down on the leftApply & saveGo into your project and add your new graffiti to a decal actor.you can also select the decal actor in the Showcase map to test your new imageCompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsOverlayUrbanGraffiti

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Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

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HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

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Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

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SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

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Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack