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200 Sparkling Gems And Gemstones - Icons

searching for the perfect icons? You’re in the right place.This pack features 200 Sparkling Gems And Gemstones Icons, designed to elevate your game’s visuals and bring clarity to your UI.✨ Available in 6 different resolutions, these icons are ready for use in games, mobile apps, and other digital projects.📚 How You Can Use Them:Inventory & Loot Systems:Clean, beautiful icons that make items and equipment instantly recognizable.Books, Notes & Lore:Add visual depth to in-game documents and storytelling elements.UI & In-Game Interfaces:Perfect for menus, devices, and interface elements; bringing consistency and polish.This pack is more than just a set of icons, it’s a visual upgrade that makes your project feel more immersive, professional, and engaging.📣If you like it, feel free to explore our other packs and leave a rating.📣Show moreIncluded formatsUnreal EngineUnityTechnical detailsNumber of Textures: 1205200 individual icons in five resolutions: 256x256, 128x128, 64x64, 32x32, and 16x16. This range of resolutions ensures crisp, clear icons on any display, from low-resolution mobile devices to high-definition desktops. Spend less time resizing and optimizing, and more time creating!Five icon sheets, each featuring icons at a different resolution:256x256 per icon128x128 per icon64x64 per icon32x32 per icon16x16 per iconThe included icon sheets make it easy to import the entire set into your project and quickly access individual icons.Original high-resolution icons before scalingCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsIconGemCrystalFancyColorfulGuiStoneRockMiningFantasyReusableItemOreCraftingMineralRealisticRpgEnergyLootPackInventoryMagicSpriteGemstoneMagicalMore from ArtCraft Studio24 results availableItems 0 to 2100 Stylized Runestones And Artifacts - Icons266 Magical Runestones And Artifacts - Icons171 Ancient Runestones And Artifacts - Icons

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Tick Profiler — Per-Actor Performance Insights

the actor that's eating your frame. Stop guessing which Blueprint instance is dragging your PIE session down. Runtime Instrumentation measures the true wall-clock cost of every actor's Tick() and shows you the offenders, in a single dockable panel. Why this, and not stat unit / Unreal Insights? - stat unit tells you the frame is slow. It can't tell you who. - Unreal Insights traces the whole engine. Heavy, and doesn't pinpoint a specific Blueprint instance. - stat game rolls up by group, not by actor. This plugin focuses on one question: which actors are eating my CPU budget right now? It replaces PrimaryActorTick on every tracked actor with a custom FTickFunction that brackets Tick() in FPlatformTime::Cycles64(). The result is real per-actor ms — not a task-graph slot estimate, not an aggregated group. Features - Per-actor tick timing — real ms per Tick(), sortable by % of frame, peak, average, total, or sample count. - Class filter — track everything, or only actors derived from a set of Blueprint / C++ classes picked from the Content Browser. - Top Offenders panel — per-actor or grouped-by-class, no row cap. - Spike capture — every frame over your threshold (16.7 / 33.4 / 50 / 100 ms) recorded with the contributorsShow moreIncluded formatsUnreal EngineTechnical detailsv0.0.1 — Initial releaseTechnical Details - Number of C++ Classes: 5 - Code Modules: RunTime and Editor - Number of Blueprints: 0 - Network Replicated: No - Supported Development Platforms: Win64, Mac, Linux (the plugin uses no platform-specific code — but only check the ones you've actually tested) - Supported Target Build Platforms: Win64, Mac, Linux (same caveat) - Documentation: https://parth414.github.io/runtime-instrumentation-docs/ - Example Project: https://drive.google.com/file/d/1-vl8Tw86Dgp7CrFgGb1gQR0SXekR2C9r/view?usp=sharingFeatures - Per-actor wall-clock tick timing using a custom FTickFunction (real ms, not task-graph estimates) - Dockable Slate panel under Tools → Runtime Instrumentation - Top Offenders view — sortable by % of frame, peak ms, average ms, total ms, or sample count; per-actor or grouped by class - Frame-spike capture at 16.7 / 33.4 / 50 / 100 ms thresholds, with contributor snapshot at the moment of the spike - Live multi-series performance graph with pan, zoom, and pop-out window - Class filter driven by Content Browser selection - Recording: save/load to JSON, side-by-side compare of two recordings - CSV export (long and wide formats) - F9 in PIE to toggle instrumentation on/off - Editor module excluded from cooked builds; runtime module safe to ship (disabled by default) Engine support - Built and tested against Unreal Engine 5.6 CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationDistribution MethodPluginTagsLevelSeamlessScriptModularBlueprintEditorutilitiesUmg

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146 Fantasy Chest Armor Pieces - Icons

searching for the perfect icons? You’re in the right place.This pack features 146 Fantasy Chest Armor Pieces Icons, designed to elevate your game’s visuals and bring clarity to your UI.✨ Available in 6 different resolutions, these icons are ready for use in games, mobile apps, and other digital projects.📚 How You Can Use Them:Inventory & Loot Systems:Clean, beautiful icons that make items and equipment instantly recognizable.Books, Notes & Lore:Add visual depth to in-game documents and storytelling elements.UI & In-Game Interfaces:Perfect for menus, devices, and interface elements; bringing consistency and polish.This pack is more than just a set of icons, it’s a visual upgrade that makes your project feel more immersive, professional, and engaging.📣If you like it, feel free to explore our other packs and leave a rating.📣Show moreIncluded formatsUnreal EngineUnityTechnical detailsNumber of Textures: 881146 individual icons in five resolutions: 256x256, 128x128, 64x64, 32x32, and 16x16. This range of resolutions ensures crisp, clear icons on any display, from low-resolution mobile devices to high-definition desktops. Spend less time resizing and optimizing, and more time creating!Five icon sheets, each featuring icons at a different resolution:256x256 per icon128x128 per icon64x64 per icon32x32 per icon16x16 per iconThe included icon sheets make it easy to import the entire set into your project and quickly access individual icons.Original high-resolution icons before scalingCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsIconRobeMmorpgChestGuiGarmentDefenseFantasyItemEquipmentPhotorealisticMedievalHelmetRealisticKnightRpgAttackLootCombatStylizedPackArmorInventoryWearCharacterMore from ArtCraft Studio24 results availableItems 0 to 2100 Stylized Runestones And Artifacts - Icons266 Magical Runestones And Artifacts - Icons171 Ancient Runestones And Artifacts - Icons

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164 Useful Flasks And Waterskins - Icons

searching for the perfect icons? You’re in the right place.This pack features 164 Useful Flasks And Waterskins Icons, designed to elevate your game’s visuals and bring clarity to your UI.✨ Available in 6 different resolutions, these icons are ready for use in games, mobile apps, and other digital projects.📚 How You Can Use Them:Inventory & Loot Systems:Clean, beautiful icons that make items and equipment instantly recognizable.Books, Notes & Lore:Add visual depth to in-game documents and storytelling elements.UI & In-Game Interfaces:Perfect for menus, devices, and interface elements; bringing consistency and polish.This pack is more than just a set of icons, it’s a visual upgrade that makes your project feel more immersive, professional, and engaging.📣If you like it, feel free to explore our other packs and leave a rating.📣Show moreIncluded formatsUnreal EngineUnityTechnical detailsNumber of Textures: 989164 individual icons in five resolutions: 256x256, 128x128, 64x64, 32x32, and 16x16. This range of resolutions ensures crisp, clear icons on any display, from low-resolution mobile devices to high-definition desktops. Spend less time resizing and optimizing, and more time creating!Five icon sheets, each featuring icons at a different resolution:256x256 per icon128x128 per icon64x64 per icon32x32 per icon16x16 per iconThe included icon sheets make it easy to import the entire set into your project and quickly access individual icons.Original high-resolution icons before scalingCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsIconAlchemyBuffDrinkPoisonPotionFantasyReusableItemCraftingPhotorealisticManaHealingHealthMedievalRpgVialLootPackBottleFlaskInventoryMagicSpeedMagicalMore from ArtCraft Studio24 results availableItems 0 to 2100 Stylized Runestones And Artifacts - Icons266 Magical Runestones And Artifacts - Icons171 Ancient Runestones And Artifacts - Icons

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80 Colorful Mushrooms - Icons

searching for the perfect icons? You’re in the right place.This pack features 80 Colorful Mushrooms Icons, designed to elevate your game’s visuals and bring clarity to your UI.✨ Available in 6 different resolutions, these icons are ready for use in games, mobile apps, and other digital projects.📚 How You Can Use Them:Inventory & Loot Systems:Clean, beautiful icons that make items and equipment instantly recognizable.Books, Notes & Lore:Add visual depth to in-game documents and storytelling elements.UI & In-Game Interfaces:Perfect for menus, devices, and interface elements; bringing consistency and polish.This pack is more than just a set of icons, it’s a visual upgrade that makes your project feel more immersive, professional, and engaging.📣If you like it, feel free to explore our other packs and leave a rating.📣Show moreIncluded formatsUnreal EngineUnityTechnical detailsNumber of Textures: 48580 individual icons in five resolutions: 256x256, 128x128, 64x64, 32x32, and 16x16. This range of resolutions ensures crisp, clear icons on any display, from low-resolution mobile devices to high-definition desktops. Spend less time resizing and optimizing, and more time creating!Five icon sheets, each featuring icons at a different resolution:256x256 per icon128x128 per icon64x64 per icon32x32 per icon16x16 per iconThe included icon sheets make it easy to import the entire set into your project and quickly access individual icons.Original high-resolution icons before scalingCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsIngredientIconSurvivalMushroomGuiPoisonFantasyReusableItemCraftingCreepyNatureRpgLootPackInventoryMagicFoodMagicalCookingMore from ArtCraft Studio24 results availableItems 0 to 2100 Stylized Runestones And Artifacts - Icons266 Magical Runestones And Artifacts - Icons171 Ancient Runestones And Artifacts - Icons

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Post-Apocalyptic Wall Pack

Pack contains:33 meshes9 materials31 texturesTexture size : 2048 x 2048 and 4096 x 4096M_Wall and M_Metal_Boards are setup for vertex paint with height.Included formatsUnreal EngineTechnical detailsNumber of Unique Meshes: 33Vertex Count: 481 861Collision: Yes, and specify which type -- customLODs: NoRigged: NoRigged to Epic or MetaHumans Skeleton: NoAnimated: NoNumber of Materials: 9Number of Material Instances: 0Number of Textures: 31Texture Resolutions: 4096 x 4096Supported Development Platforms:Windows: YesMac: NoDocumentation Link: https://drive.google.com/file/d/1WR5dHRdCM5Zf9sjUtva0J0XDfkNfTo1Z/view?usp=sharingCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsGatePostapocalypticZombieTallModularDefenseWatchtowerCorrugatedEnvironmentConcreteTowerWallRuinApocalypticCityMore from Polygon Monkey3 results availableItems 0 to 2Retro Sci-Fi Control Panels PackFrom $24.99Castle Ruins PackFrom $39.99Modular Fence - PackFrom $14.99

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Human Bone props for horror environments

commentsDescriptionEnvironment human bones mesh props set with advanced material for unreal engine 4 and 5 horror - fantasy games.This asset is part of Bonemancer series.Number of Static Meshes:154 single bones of human skeleton4 shaped piles (cube, 2 sphere and a column)6 ground piles50 merged bones (as body parts like hand, arm or finger)6 deformed-evil bones220 static meshes in total.asset comes with own advanced material that gives many look and features like dirt, runes, emission, colorizing and more.Asset video previewAuthors Support purpose ONLY chat for current and potential customers: Discord---------------------------------Quick Survey: Help Me Create What YOU Need! Share your thoughts in this brief survey to directly influence my next asset updates and new releases. You can even suggest specific assets you're hoping for. Let's ensure my work genuinely supports your projects!Also, please dont forget, my works higly overlaps with my customers wishes and demands. if you have questions, new asset ideas or feedbacks feel free to reach via ratings, comments, discord or thestocklancer@gmail.com---------------------------------Important to know: All previews are rendered in Unreal Engine 5.3 and screenshots were taken in 4.26. preview video done in UE4.26Dynamic Shadow sometime causes fps drops on big poly count meshes or too much self shadowing-holed surfaces. try to disable this option on actors if you got some low fps issues.Show moreIncluded formatsUnreal EngineTechnical detailsNumber of Unique Meshes:154 single bones4 shaped piles6 piles50 merged bones (as body parts)6 deformed bones)220 static meshes in total.Collision: Yes, multi convex hull collisions are generated in unreal engine4. see link below for detailed collision prim. countsVertex Count: from 48 to 377136 please see this list for detailsLODs: yes, 4 lods are auto generated inside unreal engine.Number of Materials and Material Instances: 1 master material with options like: dirt, cracks, runes, emission, blood and different colorizing options. prepared 10 material instances.Number of Textures: 7 tileable texturesTexture Resolutions: 2048x2048tested on windows 11.CompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsLinuxHTML5HoloLens 2Gear VRMacNintendo SwitchPS4OculusSteamVR / HTC ViveWin32Xbox OneWindowsOther informationDistribution MethodAsset PackageTagsDemonicDevilEvilDecorationFantasyDecorHalloweenAdvancedBoneEnvironmentRealisticSacrificeOldFreshHumanoidEnvironmentalPropHumanNightmareBiologicalHorrorArchaeologyGoreSkullMore from StockLancer23 results availableItems 0 to 2Sandworm, Lord of the dunes. a giant boss with morphs, adv. material, animations5.0(3)MidBlob the Slime, physical and soft body slime creature with blueprint and mat5.0(4)BigBlob the Slime, physical and soft body slime creature with blueprint and mat5.0(5)

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Rooibos Save System

Showcase Video to talk you through the features💬 Discord server for documentation, support & updatesThe Rooibos Save System makes saving and loading easy. Any actor that implements the save interface will be saved. This plugin has a lot of flexibility to work it into your existing save pipeline, but is also an out-of-the-box time saver for new projects.FeaturesMinimal setupTracking progress across different mapsLevel streaming & world partitionsSaves any actor you wish, includingGame modePlayer controllerPawnsLots of customizability for your specific needsProven in existing projectsMeta dataVersioningAccessible from C++ or BlueprintsAsynchronousCallbacks for UIOption for using your own save game classOption for automatically saving/loading when exiting/entering PIEDetailed logging for debuggingDeveloper supportShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Saves the Actor transformSaves Actor variablesSaves Actor existence (destroyed/spawned)Saves actor components (transform, variables & existence)Supports level streaming and world partitionsSupports native engine structsMetadata for a save game select menuAsync nodes for easy usageCode Modules: RooibosSaveSystem (Runtime)Number of Blueprints: 0Number of C++ Classes: 5Network Replicated: (No)Supported Development Platforms: Only tested on Windows (reach out to me for other platforms)Supported Target Build Platforms: Only tested on Windows (reach out to me for other platforms)Documentation: https://discord.gg/ty3r2e7nwrCompatibilitySupported Unreal Engine Versions5.1 – 5.6Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update07/19/2025Distribution MethodPluginTagsSaveSystemFrameworkLevelLoadingLoadScreenLoaderFrequently asked questionsMy player character does not load its locationMy inventory / player stats aren’t loaded on the next mapIs it possible to load a save game without reloading the map?Can I see exactly which actors are saved and loaded?Can actor components also be saved?Ask your questions directly on Fab forumsMore from Rooibos Games2 results availableItems 0 to 1Rooibos Outlines4.5(12)Rooibos Walking Sim

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Mexico - Day of the Dead (Día de los Muertos)

our Discord to get the latest updates and news about our products, download playable demo, get support, participate in our contests and win exciting prizes.┏━━━━━━━━━━━━━━━━━━━━━━━━━━━┓🎬 Watch Welcome to the Día de los Muertos🎮 Download Playable Demo From Our Discord Channel [ Located under 🎮-playable-demos ]📝 Read Day of the Dead (Día de los Muertos): Documentation 📝 Check out the complete List of assets ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━┛Introducing Mexico - Day of the Dead (Día de Muertos)— a heartfelt tribute to the tradition, bringing the warmth, color, and spirit of Día de los Muertos to your projects. From glowing candlelit altars to vibrant village streets, every detail is crafted with care to capture the essence of this celebration. With stunning day/night lighting, handcrafted decorations, and tons of ways to customize, this pack lets you build a world that truly feels alive.─────────── UPGRADES ROADMAP────────────────────── Deadline: January 1st 2026 ───────────10 Reviews: 5 New Shop Prefabs20 Reviews: New Lighting Scenario30 Reviews: 10 New Decoration PrefabsThese features will be developed as a bonus to encourage community feedback if the pack is well-received. Your reviews help shape the future of day of the dead.─────────────── UEFN ───────────────Users who want access to the final assembled level for the Unreal Engine Fornite project, please reach out to our Discord with your Order ID.───────────── FEATURES ──────────────Asset Pack ManagerManage, optimize and edit the asset packMade for Unreal Engine 5 + Exclusive on FABBuilt from the ground up for optimal performanceNanite enabledLumen enabledLow-Poly available (for Unity)1 Showcase MapMexican VillageDay/Night LightingDay/Night VFX & Sound levelsMexican Village (LITE)Day/Night LightingSmaller scale city for better performance1 Overview LevelSet dress layoutBuildingsPrefabs & MoreAuthentic Tribute to Día de los Muertos, capturing its spirit and tradition Traditional assets such as : Pan de Muertos, Marigold, Sombrero, Skeletons, Papel Picado, and many more700+ Glossy Static MeshesArchitectural pieces such as Walls, Doors, Roof, Sidewalk and many moreProps such baskets, candles, cart, frames, food, etcFoliage with lush trees, marigold, and more300+ PrefabsDecorated shopsDecorated altarsDecorated gravesDecorated and Fully Assembled Buildings3 High Quality Vehicles2 Cars1 TruckMeshingun Master MaterialBuilt-in house Powerful All-in-one shader High Fidelity & Lite Variation (Adjust in Pack Manager)BlueprintsPowerful Flag/Lightbulb GeneratorCustomizable buildingsVFXAnimated Yellow Head Black Bird FlockBlowing LeavesFireworksSmoke───────────── Disclaimer──────────────Vehicles are not riggedSeparate pieces are provided───────────── SOCIAL──────────────INSTAGRAM | YOUTUBE | FACEBOOK | LINKEDIN | ARTSTATIONShow moreIncluded formatsUnreal EngineUnityUEFNTagsChurchGraveVillageCarGraveyardFestiveDecorationMarigoldFlowerTruckLevelMexicanLightBuildingCeremonyMexicoReligiousAltarCandleDeadSkeleton

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OmniWalk: Planetary AntiGravity & Magnetic Boots Traversal System

commentsDescription🎬 Video v0.1 | 👁 Update video v0.2 | 👁 Update video v0.3 | 👁 Update video v0.3.1 | 📺 Update video v0.4 | 🧪 Procedural test level | 📖 Read the Manual | 📚 Read the Extension Modules Manual | 📚 Changelog (v0.3) | 🤝 Discord support | 🆓 Core FOSS version | 👨‍💼 Contact for contract work / pipeline integration / consulting.---Functional Core versions available at my GitHub which I recommend for starters. Fab hosts the Pro version that is vetted, updated and supported, also featuring extensive extension modules.OmniWalk is a high-performance C++ framework for Unreal Engine 5.5+ that delivers "Impossible Locomotion."Designed to replicate the high-fidelity magnetism found in titles like Ratchet & Clank and Dead Space, it allows any character to traverse arbitrary geometry — walls, ceilings, pipes, and planets — with zero technical friction.---OmniWalk: Planetary Anti-Gravity & Magnetic Boots System◆ Walk on walls, ceilings, pipes, towers, and full planets in Unreal Engine with a production-ready C++ locomotion framework built for arbitrary gravity.Why OmniWalk?OmniWalk gives you the missing systems that turn UE multi-directional gravity into a usable gameplay feature: stable surface adhesion, camera-safe reorientation, gravity-relative movement, and editor tooling that gets you from install to playable setup fast.★ Setup Wizard FirstThe new OmniWalk Setup Wizard is the fastest way to get started.✓ Audits your current project ✓ Creates starter Character, Controller, and GameMode Blueprints ✓ Assigns an OmniWalk-ready GameMode to the current level ✓ Tags selected Character actors for no-code auto-injection ✓ Keeps optional example/demo tools separate from real project onboardingInstead of digging through docs and setup steps, open:Window -> OmniWalk -> OmniWalk Setup WizardThen follow the guided workflow.What You Get► Arbitrary surface walking on walls, ceilings, curved meshes, and planets ► Gravity-relative input that stays intuitive on any surface ► Camera stabilization to avoid flip, inversion, and gimbal-style problems ► Adhesion and transition logic for moving smoothly across changing geometry ► No-volume workflow for walking directly on detected surface normals ► Editor debugger and telemetry tools for setup and tuning ► Optional example/demo content for testing and screenshots ► Full C++ source codeSetup Paths■ Project Setup Use the wizard to create a clean OmniWalk-ready gameplay foundation inside your own project.■ Drop-In Workflow Add the OmniWalk component to a compatible Character and use tags for rapid adoption.■ Example Tools Generate optional demo assets in a separate folder without mixing them into your real production setup.Best For◆ Sci-fi traversal ◆ magnetic boots ◆ planetary gameplay ◆ space stations and rotating environments ◆ wall-running and ceiling traversal ◆ experimental movement systems ◆ advanced character controllersTechnical Notes✓ Built for Unreal Engine 5.5+ ✓ Enhanced Input required ✓ C++ core for performance-critical movement behavior ✓ Designed for real gameplay use, not just a visual demoIncluded► Runtime locomotion systems ► OmniWalk Setup Wizard ► Editor debugger tools ► Starter Blueprint workflow ► Example/demo generation tools ► Documentation and changelog linksSummaryOmniWalk is not just a gravity gimmick. It is a practical movement framework with a real onboarding path.If you want players walking across impossible geometry, the Setup Wizard gets you there quickly, and the runtime systems carry the rest.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Native Gravity: Utilizes CharacterMovementComponent::SetGravityDirection for frame-perfect physics integration.Arbitrary Adhesion: Walk on any Static Mesh, Dynamic Mesh, or Landscape via optimized surface-normal tracing.Gimbal-Free Solver: Custom C++ Camera Modifier resolves the Euler Singularity, preventing view-locking at ±90° pitch.Input Hijacking: Intercepts raw movement input and automatically re-projects vectors onto the current surface plane.Code Modules:UOmniWalkPro (Main Actor Component)UOmniWalkCameraModifier (View Stabilizer)UOmniWalkSubsystem (Auto-injection World Subsystem)AOmniWalkPlayerController (Base Input Solver)Blueprints: 0Number of C++ Classes: 8Network Replicated: Yes (Standard CMC Replication)Supported Development Platforms: WindowsTarget Build Platforms: Windows, MacDocumentation Link: https://gregorigin.com/Omniwalk/Example Project: Included (Procedural Gauntlet Demo Level).Important/Additional Notes: Prerequisite: Requires the Enhanced Input Plugin to be enabled.Functions on any actor derived from ACharacter.Procedural Demo Helper: Includes a C++ Helix-Generator for creating complex testing environments programmatically.CompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsWindowsLinuxMacOther informationDistribution MethodPluginTagsPluginMagneticSystemActionBootCustomizableTravelGameplayScifiAnimationInterstellarScienceFrameworkGimbalMoverLevelGravityMagnetSurfaceWalkMovementFreeformMore from GregOrigin11 results availableItems 0 to 2PSO Autopilot: Smart & Safe Shader Compilation Warm-up System to Prevent Hitches5.0(2)Sonant: Unified Procedural Footstep & Ambience Audio Manager5.0(1)BlueLine: Smart Blueprints, Clean Graph, Manhattan Routing, Semantic AutoTagging5.0(1)

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Low Poly Cow 3D Model – Holstein Dairy Rigged Animated

Games Discord Asset CommunityMore free assets on our community! Connect with other developers, stay up to date on new products, and get support for your projects! Lowpoly cow 3D model — Holstein dairy breed, fully rigged and animated with 5 in-place animations. Optimized for Unreal Engine with a tight 2,472-vertex budget.Use cases:- Farming simulators (Farming Simulator 22/25 modder community)- Ranch and dairy farm games (Ranch Simulator-style, Cattle Country)- Stardew Valley-style indie titles, Harvest Moon / Story of Seasons- Open-world adventures and animal anatomy pipelines- Red Dead Redemption-style western ranch builds- Lon Lon Ranch (Zelda) nostalgia builds, Skyrim/Witcher village modsPreview Video 01 Preview Video 02If you liked this package, please leave a review! It helps us create more high-quality content for you.Follow RetroStyle Games for new packs, updates, and promotions:WEBSITE | INSTAGRAM | TWITTER | YOUTUBE | BEHANCEShow moreIncluded formatsUnityUnreal EnginefbxTechnical detailsRigged: YesAnimated: YesNumber of Animations: 5Animation types: In-placeNumber of characters: 0Vertex counts of characters: N/ANumber of Shaders and Materials: 1Number of Textures: 2Texture Resolutions: 2KSupported Development Platforms: Windows, MacDocumentation Link: N/AImportant/Additional Notes: Only HDRP supportCompatibilityMinimal compatible Unity versionUnity 6.xSupported render pipelinesHDRPOther informationFile formatunitypackageSize17.36 MBFileshepherd_valley_cow_unity_hdrp.unitypackageTagsLivestockPbrHighlandBullCattleMammalGamereadyJerseyStylizedPetRanchFarmAnimalCalfMore from RetroStyle Games23 results availableItems 0 to 2Subway Realm - Game-Ready NYC Metro Station Environment5.0(1)German Shepherd 3D Dog Model5.0(4)Stylized Sci Fi Mech Robot Asset5.0(3)

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Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

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HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

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Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

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SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint