New

Asset image

PCGEx | Assistant

Assistant - Let AI Agents Answer Your PCGEx QuestionsGive your AI agent the PCGEx knowledge base: offline, in the editor, and always in sync with your installed plugins.PCGEx Assistant is an editor-only companion plugin that closes that gap. It registers a PCGEx toolset with Unreal's Toolset Registry, so AI clients like Claude Code and Cursor can search what every PCGEx node does and read what is actually installed in your running editor.The knowledge ships inside the plugin: ~600 entries covering purpose, mechanism, pin contracts, settings semantics (traps included) and documentation links, across PCGExtendedToolkit, Valency, Clusters Sketch and ZoneGraph. It works offline, and it always matches your installed plugin versions, because it is packaged with them.This is an experimental plugin.---What the assistant can do? Not much (yet)- SearchKnowledge - Free-text search over every node and concept page, with documentation links in the results.- GetNode - The full card for one node: purpose, mechanism, pins, settings semantics and their traps.- GetInstalledPCGExPlugins - Which PCGEx plugins are installed, and their versions.- ListRegisteredNodeTypes - The node types registered in the running editor, read live through reflection.The assistant answers questions; it does not edit graphs (yet).Good to know- Requires PCGEx.- Editor-only: nothing ships in cooked builds.- The raw knowledge data is public at github.com/PCGEx/PCGExKnowledge, for anyone building their own tooling on top of it.---Resources📚 Documentation💬 Discord Community💖 Support on PatreonShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodPluginTarget platformsWindowsMacLinuxShow moreTagsPcgMore from Nebukam4 results availableItems 0 to 2PCGEx5.0(55)From FreePCGEx | Ramps5.0(1)From FreeWatabou Bridge5.0(5)From Free

Asset image

10 Fantasy Battlers with 7 Poses - Side-View RPG Battle Sprites

royalty-free side-view battlers for turn-based RPGs, each with 7 combat poses - 70 sprites in total. Rendered in a comic-illustration style with a consistent palette and a shared ground line across the whole roster: a human warrior, paladin and death knight, mage, druid and priestess, plus an assassin, ranger, dwarf and orc. Every sprite ships as a transparent PNG at 1024x1024, with a matching pose sheet per character.All battlers are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 10 battlers x 7 poses = 70 unique sprites- Poses: idle, attack, block, hurt, powerup, victory, defeated- 70 side-view sprites at 1024x1024- 10 pose sheets at 7168x1024 (seven 1024x1024 cells)- PNG with alpha channel throughout- Unity package with import-ready sprites, plus the plain PNG files as additional download🎯 Perfect For- Turn-based and tactical RPG battle systems- JRPG-style side-view combat- RPG Maker, Unity, Godot and GameMaker projects- Roguelikes, dungeon crawlers and party-based games- Card battlers and auto-battlers- Game trailers, cutscenes and cinematic sequences- Tabletop campaigns and VTT platforms- YouTube content, Twitch streams and indie short films📜 Full Battler List01 - Assassin02 - Death Knight03 - Druid04 - Dwarf05 - Human Warrior06 - Mage07 - Orc08 - Paladin09 - Priestess10 - Ranger🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single sprite is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesAll figures face right and stand on a common ground line, so mirroring a sprite horizontally turns it into an enemy facing left. Every file is named <character>_<pose>, which makes driving the pose from your battle state a single string swap. All seven poses of a character share the same canvas and baseline, so switching a pose never shifts the figure on screen. The pose sheets contain the same artwork in one strip for engines that prefer sheets.Credit is appreciated but not required: Battlers by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFile10_fantasy_battlers.unitypackageFile size66.73 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsPaladinPoseAdventureAnimationFantasyWarriorCartoonNpcKnightRpgMageOrcDwarfBattleCombatStylizedHumanSpriteCharacterJrpgMore from AssetSmithy24 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9972 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue KitFrom $14.99

Asset image

72 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue Kit

complete visual novel dialogue interface in four fantasy themes - 72 graphics in total. Every theme covers the same 18 elements, so you can swap the whole look of your game by pointing at a different folder. Drawn in a comic-illustration style with clean, readable edges and generous 9-slice margins, so boxes stretch to any text length without distortion.Ships ready for Ren'Py, Unity and Godot, plus the plain PNGs for any other engine.All graphics are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 4 themes x 18 elements = 72 graphics- Themes: Wood & Gold, Ivory & Rose, Aubergine & Silver, Midnight & Silver- PNG with alpha channel throughout- 9-slice values documented per theme in a text file- Ren'Py drop-in: gui folder plus the screens the kit replaces- Godot project folder with the graphics already imported- Unity package with import-ready sprites- Plain PNG folders for every other engine🧩 Elements Per Theme- Textbox (main dialogue box)- NVL box (full-screen narration)- Name box- Speech bubble- Thought bubble- Choice button - idle- Choice button - hover- Click-to-continue marker, 4 frames- Frame (generic panel)- Title plate- Notify / toast plate- Quick-menu plate- Skip indicator- Portrait frame- Portrait backing🎯 Perfect For- Visual novels, dating sims and otome games- Fantasy RPGs with a dialogue-heavy story layer- Point-and-click adventures and interactive fiction- Game jams that need a finished-looking interface fast- Prototypes and vertical slices- Game trailers and cutscenes🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single element is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. The Ren'Py drop-in was tested in a real project before release. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesThe four themes share identical file names and element sizes, so switching themes is a folder swap - no layout work. Each theme folder carries a text file with the 9-slice border values for its boxes, which is all Unity, Godot or Ren'Py needs to stretch them correctly. The elements are delivered uncropped at their working size; textbox and NVL box are full-frame so they line up with a 1920x1080 screen out of the box.Credit is appreciated but not required: UI by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilefantasy_vn_dialog_ui.unitypackageFile size24.32 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsAdventureButtonTemplateGuiBoxFantasyMenuOverlayMedievalPanelCartoonHudRpgKitWindowStylizedSpriteUserinterfaceFrameInterfaceMore from AssetSmithy23 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9950 Soviet-Union 2D Game Backgrounds - Cold War Visual Novel ScenesFrom $6.99

Asset image

1000 New Year Icons + Universal Game UI

the countdown with a complete collection of 1,000 New Year game icons and universal UI assets, created for seasonal events, celebrations, parties, RPGs, casual games, mobile games, reward systems, inventories, shops, quests, mini-games and complete game interfaces.The pack contains 10 carefully organized categories with 100 unique designs in each category, covering classic New Year symbols, fireworks, party characters, decorations, food and drinks, gifts, rewards, magical effects, activities, shops, resources and reusable interface elements.Every design is included in 3 production styles and 3 resolutions, resulting in a total of 9,000 transparent PNG files.What's Included1,000 unique designs10 themed categories100 original designs per category9,000 transparent RGBA PNG files3 stylesFull ColorWhite MonochromeBlack Monochrome3 resolutions1024 × 1024512 × 512256 × 25633 production-ready 4096 × 4096 atlasesJSON + CSV atlas mappings with UV coordinates1,000-record JSON + CSV metadataSearchable offline HTML catalogUnity 6.1 Sprite integration for 2D and UIUnreal Engine 5.8 Texture2D UI integrationOrganized Category → Style → Resolution folder structureNo external runtime dependencies10 NEW YEAR CATEGORIES01. Core Holiday Symbols & ObjectsFireworks, party hats, disco ornaments, lanterns, stars, rockets, celebratory objects and classic New Year symbols.02. Characters, Creatures & MascotsFestive characters, magical creatures, party mascots and celebration-themed personalities designed for seasonal events and game worlds.03. Decorations, Locations & Environment PropsCelebration arches, portals, disco decorations, festive structures, event scenery and environmental props.04. Food, Drinks, Treats & PotionsCelebration cakes, cupcakes, cocktails, festive dishes, drinks, treats and magical consumables.05. Gifts, Rewards, Currency & CollectiblesGift boxes, treasure chests, gems, trophies, medals, currencies, prizes and seasonal collectibles.06. Abilities, Magic & Status EffectsFireworks, star trails, magical bursts, celebration effects, buffs, particles and gameplay status icons.07. Activities, Quests, Events & Mini-GamesParty activities, puzzles, cakes, celebration challenges, event objectives, quests and mini-game elements.08. Shops, Crafting, Resources & EconomyFestive shops, crafting stations, workbenches, resources, currencies, production assets and economy-related icons.09. Universal UI Controls & NavigationPlay controls, navigation buttons, music and audio controls, progression, profile elements and reusable interface icons.10. Frames, Panels, Slots & System UIFrames, panels, inventory slots, speech elements, notifications, badges, buttons and general-purpose system UI components.Built for Seasonal Game DevelopmentThis collection is particularly suitable for:New Year game eventsNew Year's Eve celebrationsSeasonal live eventsHoliday updatesParty and celebration gamesRPG and MMORPG interfacesCasual gamesCozy gamesMobile gamesReward and achievement systemsInventory systemsLoot and collectible systemsShops and economy interfacesCrafting systemsQuest menusEvent passesMini-gamesCountdown eventsGame prototypesUnity projectsUnreal Engine projectsRather than being limited to decorative fireworks and party objects, the collection also contains gameplay assets, shops, currencies, rewards, abilities, navigation controls, frames, panels and system UI.That means you can use a consistent visual language across an entire New Year event or game interface.Production-Ready WorkflowThe pack is structured for practical game-development workflows rather than simply delivering a folder of individual images.All 1,000 original designs are supplied as transparent PNG files, together with 33 large 4096 atlases, structured JSON and CSV atlas mappings, UV coordinates and searchable metadata.The included offline HTML catalog allows you to browse and search the collection without manually opening hundreds of folders.Unity 6.1 integration provides Sprite assets suitable for both 2D and UI workflows, while the Unreal Engine 5.8 package provides Texture2D UI integration.Assets are organized using a predictable:Category → Style → Resolutionfolder structure, making large-scale production use significantly easier.There are no external runtime dependencies.Three Production StylesEvery one of the 1,000 designs is supplied in:Full ColorThe complete illustrated version for inventories, shops, events, rewards and visual interfaces.White MonochromeA matching silhouette for overlays, masks, status indicators and flexible UI treatments.Black MonochromeThe same matching silhouette for light backgrounds, masks and alternative interface styles.All three versions maintain consistent positioning and silhouettes across:1024 × 1024512 × 512256 × 256Show moreIncluded formatsUnityUnreal EngineCompatibility and file informationFile formatunitypackageFilenyr_new_year_universal_ui_icons_1000_unity_6_1.unitypackageFile size79.15 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-in, CustomMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreAdditional files3 additional filesShow detailsTagsIconNewyearFestivalCelebrateEventPackageFestiveMobileGamereadyGiftPresentPartyHolidayCelebrationPackFireworkUserinterfaceInterface2DAssetMore from Marcel Iulian Serban24 results availableItems 0 to 2Incremental Engine Pro | Idle, Clicker, Tycoon, Prestige & Economy FrameworkFrom $49.99Ultimate 100 Game FontsFrom $3.99Ability Icons Pack | 150 Unique MMORPG Skills | PNG + PSD + Unity + UnrealFrom $0.99

Asset image

Smoke & Steam VFX Vol. 1 - 20 Unity Particle Systems

drop-in smoke, steam and fog effects built as real Unity ParticleSystem prefabs. Drag one into your scene and it runs. No sprite sheets, no frame sequences, and nothing to wire up.WHAT YOU GETChimney Smoke, Steam Vent, Campfire Smoke, Dust Puff, Fog Bank, Poison Cloud, Smoke Bomb, Exhaust Plume, Geyser Steam, Ash Fall, Toxic Vent, Drifting Mist, Sand Drift, Smoldering Smoke, Cannon Smoke, Sewer Steam, Incense Smoke, Dust Devil, Cloud Puff, Ground Fog.These are not recolours of one effect. Incense is a three degree cone of thin wisps at twelve particles a second; Ground Fog is an eighty degree spread of two and a half metre puffs that barely move. Each is built from its own emission rate, size, drift and colour ramp.BUILT TO BE EDITEDEverything worth changing sits on the ParticleSystem itself, where you already know how to find it. Colour Over Lifetime holds the gradient, Start Size and Start Speed set the scale of the motion, Emission sets the density, and the Noise module sets how much the plume wanders. Because these are particle systems and not baked frames, they scale, tint and re-time without anything being redrawn.LIGHT ON YOUR PROJECTThe whole pack draws from two small greyscale masks: 128x128, twice, for all twenty effects. A flipbook pack of the same size costs you megabytes of atlas.DEMO SCENE INCLUDEDA demo scene lays out all twenty on a ground plane with their names beside them. Open it, press Play, and copy what you want straight into your own project.TECHNICALUnity 2021.3 or newer, built-in render pipeline.URP and HDRP: switch the two materials to Universal Render Pipeline/Particles/Unlit with Additive and Alpha blending. The prefabs, curves and gradients are pipeline independent.20 prefabs, 2 materials, 2 textures, 1 demo scene.Every effect loops and runs until the object is disabled.Authored for a two metre humanoid; scale the transform to resize.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilesmokesteamparticlevfxvol1.unitypackageFile size128.85 kBSupported development platformsWindows, macOS, LinuxRender pipelinesBuilt-inMinimum Unity versionUnity 2021.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsSmokeSteamFogParticleDustMore from TaprootSolutions10 results availableItems 0 to 2Elemental Spell VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Sci-Fi Tech VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Portal & Summon VFX Vol. 1 - 32 Looping Sprite SheetsFrom $2.99

Best

Asset image

Dirty Swimming Pool Tiles

density: 4096 px/mScan Area: 2x2 mMaps: Normal Specular Cavity Basecolor Displacement Roughness Bump Gloss AO Create high-quality 3D experiences and worlds with Quixel Megascans. Browse thousands of photorealistic assets and environments, including materials, 3D assets, plants, decals, and more available here on Fab.For any questions or support regarding Quixel content, please get in touch here.Included formatstexture setgltfOther informationFile formatzipSize213.10 MBFiledirty_swimming_pool_tiles_udqlehsew_8k.zipAdditional files1 additional fileShow detailsTagsBathroomDirtyTilePoolFloorWornInteriorDirtSmoothMore from Quixel Megascans24 results availableItems 0 to 2Forest Terrain5.0(2)From Free*Nordic Forest Cluster Rock Small5.0(3)From Free*Nordic Forest Cluster Medium5.0(1)From Free*

Asset image

Tactical Backpack 13 - All MH Bodies & UE5 Skeletons - Rigged

description is for the Unreal Engine project.Check the technical specifications individually for each format.______________________________________________________________________________If you have any questions, please contact us before making a purchase.nicepicturesco@gmail.comAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.If you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.________________________________________________________________________________Our Tutorials:How to Use Assets on MetahumansHow to Use Assets on UE5 MannequinsHow to Fix Overlaps With Opacity MasksHow to Fix Overlaps With Mesh Editing ToolsHow to combine assetsHow to retarget animationsHow to edit materialsHow our Blueprints workHow to do SkinningSince many customers do not need a complete outfit, we have decided to upload individual clothing assets in response to numerous requests, so that you can use them for your avatars.OVERVIEW______________________________________________________________________________- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)- 100% compatible with UE5 Skeleton Manny and Quinn______________________________________________________________________________These bodies are not Metahuman bodies. They are our creations.However they have exactly the same shape as the Metahuman's bodies.So you can put this asset on your male or female Metahuman.______________________________________________________________________________Supported Metahumans bodies:Normal/Average - Underweight/Average - Overweight/AverageNormal/Tall - Underweight/Tall - Overweight/TallNormal/Short - Underweight/Short - Overweight/Short______________________________________________________________________________File formats:- Unreal Engine 5.3 - Rigged (ALL male and female Metahuman bodies and UE5 Skeleton Manny and Quinn)- FBX - Static Mesh (Two bodies, male and female, with clothing)- OBJ - Static Mesh (Two bodies, male and female, with clothing)- Blender 4 - Cycles Render - Rigged (Includes all rigged clothing assets for all body types)- Maya 2017 - Arnold 5.3.1.1 - Static Mesh (Two bodies, male and female, with clothing) - Cinema R18 - Arnold - 3.2 - Static Mesh (Two bodies, male and female, with clothing)- Max 2021 - Vray 5 - Static Mesh (Two bodies, male and female, with clothing)- gltf - Static Mesh (Two bodies, male and female, with clothing)- glb - Static Mesh (Two bodies, male and female, with clothing)- usdz - Static Mesh (Two bodies, male and female, with clothing)- Textures - 4K______________________________________________________________________________DETAILS:ALL Male and Female bodies are included ONLY in the Unreal Engine ProjectThis product supports Lumen for Unreal Engine 5.0+ https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engineThe project has 4k textures, which can affect fps PBR MaterialsAll objects, textures and materials have their own namesModel is built to real-world scaleUnits used: cmDoesn't have Default names Doesn't have NGonsDoesn't have Overlapping VerticesDoesn't have Overlapping FacesDoesn't have Overlapping UV FacesDoesn't have Missing texturesShow moreIncluded formatsUnreal EngineMaya3ds MaxBlenderCinema 4DMetaHumanobjgltffbxConverted GLB, glTF, and USDZTechnical detailsRigged:(Yes)Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodiesRigged: to UE5 skeleton(Yes) - Manny/QuinnMorph: (No)Animated:(Demo)Cloth Simulation (No)Animation types (Root Motion/In-place):(No)Number of characters: 20GeometryLOD 0Vertices : 61,101Triangles: 121,183Polygons : 59,997Texture Resolutions:4096x4096 (Bodies, Clothes, Hair)1024x1024 (Eyes)Supported Development Platforms:Windows:(Yes)Mac:(Yes)Important/Additional Notes:(No)CompatibilitySupported Unreal Engine Versions5.3 – 5.5Supported Target PlatformsWindowsXbox OneMacOculusPS4SteamVR / HTC ViveWin32Other informationLast update07/30/2025Distribution MethodAsset PackageAdditional files1 additional fileShow detailsTagsRucksackModularLowpolyEquipmentRealisticTacticalClothingClothesBagOutfitMilitaryCharacterPouchBackpack

Asset image

Ultimate Car Racing Project | AKO Project | – (Unreal Engine 05)

commentsDescriptionTake your Unreal Engine skills to the next level with this complete car racing project! Designed for both learning and practical use, this project comes with everything you need to build a full-featured racing game from scratch. Step-by-step video tutorials guide you from an empty project to a fully functional game, making it perfect for beginners and intermediate developers alike.🔴Tutorial video:https://bit.ly/496yABgKey Features:Multiple Test Cars: 3 demo cars.Smart AI Racing Cars: AI-driven vehicles can follow tracks, overtake opponents, avoid obstacles, and reverse if blocked, with individual characteristics for each car AND customizable settings, each with unique personality, speed, acceleration, and handling.Complete Racing Systems:Checkpoint System: Modeled after popular games like Forza.Lap Counting: Track the number of laps accurately.Position Tracking: Determine player and AI rankings dynamically.Speedometer & Vehicle Feedback:Realistic speedometer display.Engine sounds for idle, acceleration, and turning.Visual Effects:Skid marks and brake lights.Acceleration visual effects to enhance the sense of speed.Realistic Car Collision Sparks💥Track System: Fully built race track ready for testing and customization.Minimap System: Basic minimap included, designed as a foundation for a future plugin.**** Minimap System (Future Plugin):This minimap system is actually the early version of a standalone plugin I am developing.While fully functional in this project, the final plugin will include many more amazing features and enhancements.Stay tuned! The complete version will be available soon on my FAB store in the coming weeks.You can find updates, especially on the Discord channel : https://discord.gg/WdDeH46BZvWhy Choose This Project:Step-by-Step Tutorials: Learn how to create every system from scratch, not just copy-paste.Highly Customizable: All cars, AI behaviors, and effects are adjustable to fit your game needs.Professional-Grade Blueprint Systems: Everything is made with scalability and reusability in mind, making it easy to expand or integrate into your projects.Whether you want to learn Unreal Engine racing mechanics or get a jumpstart on your own racing game, this project provides a complete, professional, and fully functional foundation.Project utilizes "ModelingToolsEditorMode" AND "ChaosVehiclesPlugin" AND "Text3D" and "enhanced input".Show moreIncluded formatsUnreal EngineTagsVehicleCarRaceEffectMetasounds

Asset image

Stylized Sloop

sailing ship.All meshes are separated and assembled by blueprintsGreat for a setupTwo sail positions (folded and unfolded)Two anchors positionsMaterials allow you to get sails of various colorsIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions4.26 – 4.27 and 5.0 – 5.8Distribution methodAsset packageTarget platformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxShow moreTagsPbrLowpolyPirateFantasySeaShipBoatSailingStylizedOceanMore from ShawychodonosoR16 results availableItems 0 to 2Stylized Ruins5.0(1)Fantasy Mine5.0(2)Stylized Ship5.0(8)

Asset image

Machina Fractals: Mecha

the stunning complexity of 3D fractals like never before with Machina-Fractals: Mecha.Powered by the groundbreaking technology of Unreal Engine 5 for real-time exploration.UPDATE 1.6 07/06/2025 Added new formula Menger DNANew Menger DNA LevelSupport for UE 5.6UPDATE 1.5 03/06/2024New Easy Keyframe system in the sequencerUPDATE 1.4 15/05/2024Added support for UE 5.4UPDATE 1.3 01/07/2024Added Amazing Koch Fractal Formula Bp and Example levelUPDATE 1.2 09/07/2023Added baked shadow from Direct LightDISCORD CHANNEL : https://discord.gg/HuadYGrcKxVideos:Teaser 1, Teaser 2, Teaser 3Trailer 1Tutorials :Overview and IntroductionFormula - Klein ShapesPerformanceMore coming soon !Quick Tip :BoundsEnable ShadowFix Blurry FractalImprove performance (FPS)Relative DetailFix Shaking (5.2)Shadow UpdateDive into the infinite world of 3D fractals with Machina Fractals: Mecha plugin for Unreal Engine.This plugin not only allows easy real-time exploration of 3D fractals but also offers some unique features and capabilities. Mecha is equipped with six different fractals, each with its own set of adjustable parameters.This means you can create an infinite amount of combinations and unique 3D formations. The real-time rendering of these fractals gets amplified with the support of Physically-Based Rendering (PBR) textures, adding more realism. From custom emission to unique texturing based on iteration number and Orbit trap, Mecha extends the boundaries of fractal exploration.The plugin also have looping parameters perfect for creating continuous animations and stunning visuals suitable for VJ renders and stage shows.VR is supported on capable hardware for a fully immersive experience. *Mecha also integrates with the Houdini Engine Free plugin, and Houdini FX, to generate meshes that can be used for player collisions, making it an excellent tool for game development or any immersive virtual experience. Adding to its list of features, Mecha includes over 100 textures, especially designed for fractals.Some with adjustable Metallic, Roughness, Specular, and Emission settings.The Macro Variation setting allows for seamless dirt textures, getting rid of possible seams.These textures can be applied based on the Slope angle, Orbit trap settings from the fractal, or RGB colors. Machina Fractals: Mecha opens up a world of limitless possibilities for real-time 3D fractal exploration and rendering.The project file includes 6 Fractal formulas optimized for real time rendering, 2 Blueprint examples about VJ visuals, showcasing how Fractal parameters can be animated dynamically.There are 9 example levels for cinematic use of Fractals and 3 VJ example levels which you can play in Realtime.All fractals are rendered in real-time using an RTX 2080 GPU and we recommend at least 8GB of video memory for a smooth real-time experience in most scenes.*Houdini Engine is required for Mesh and collisions, you can find a guide about how to install it here.!!! IMPORTANT !!!Be sure to set "Output velocities" to off in your unreal project settings for correct rendering!DOCUMENTATIONFAQWhat GPU do I need for this?We recommend using at least RTX 2080ti , fractals are pretty heavy to render !I can't see the fractal, what should I do?If you’re using the Blueprint version of the fractal, be sure that the first parameter (Bound size) is not set to 0. Default is 1.Set the clipping plane in project settings to 0.5 and restart the engine.Move the camera, maybe you're inside or too far away from it !The fractal is not rendering correctly and there's noise.There’s a bug in Unreal engine with Ray marched materials that sometimes generates noise on the surface of the fractal. Try to refresh the Step Factor parameter on the Fractal BP and noise will go away.Try to reduce the Step Factor parameter in Fractal material instance. This will affect performance.If the problem persist, you found a really chaotic parameter combination of the fractal, explore at your own risk!Shadows on the fractals are behaving strange, how can I fix this ?Every light source affecting the fractal MUST have contact shadow enabled, depending by the effect desired, contact shadow should be around 0.5.Play with Contact Shadow value to get a good compromise between shadow length and desired detail.My GPU is on fire and my frame rate is too slow, how can I improve this ?There's a few settings affecting the render performance, first you can try disable the "Custom Depth-Stencil Pass" in Project Settings.Increase the Epsilon in the Fractal BP, this will change the look of the fractal but increase the frame rate.Change UE’s engine scalability settings to a lower profile. Also be sure that the fractal is responsible for your frame-rate drop.Change the Fractal material parameters, you may have found a hard to render fractal! If it looks good, save it for a good quality render for later :)The fractal is clipping into the camera, how to fix ?Decrease the clipping plane in project settings ( usually 0.5 ) and check what works best, this change requires Engine restart.There's no detail anymore when I zoom into the fractal , so what?Increase the iteration number in Material SettingsDoes it work with VR ?VR is supported on capable hardware.The fractal is cropped on each side, can I change the bound position and size ?Sure, you can change the bound size in the static mesh actor, be sure to change both positive and negative values. You can check the bounds tutorial listed above.Show moreIncluded formatsUnreal EngineTagsFractalVisualEffectFantasyGeometryAbstractProceduralScriptBlueprint

Popular

Asset image

Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

Asset image

HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

Asset image

Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

Asset image

SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

Asset image

Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack