New
Low-Poly Stylized Pistol
Stylized PistolLow-Poly Stylized Pistol modeled in Blender! This was a practice piece to focus on clean blocking, proper proportions, and game-ready topology while keeping the poly count low.Project Breakdown:1. Material Preview - Final look with basic PBR materials2. Solid Preview - Form and silhouette3. Wireframe - Topology and edge flowSoftware: BlenderWorkflow: Low-Poly Modeling Open to feedback and suggestions!#Blender3D #LowPoly #3DModeling #GameArt #StylizedArt #BlenderArtist #3DArtist #HardSurfaceModeling #B3DShow moreIncluded formatsfbxCompatibility and file informationFile formatfbxFilemaking.fbxFile size46.90 kBShow moreTagsHandgunPistolHardsurfaceWeaponMinigunMore from Wasit-Ali1 results availableItems 0 to 23D Eye Glass Made in Blender - Hard Surface Modelling
African Wild Dog - Rigged & Animated 3D Animal (Male, Female & Juvenile)
Wild Dog: rigged, animated male, female and juvenile models with PBR textures.What's Inside3 models, 7711 to 10 181 triangles each (28 073 in total)Game-ready real-time assets (low to mid poly): suited to games and scenes seen at mid distance; not film-quality hero assetsTextures: Base Color, Normal and a packed Occlusion / Metallic / Roughness map, PNGTexture size: up to 1024x1024 pxFormats: .glb with embedded textures, .fbx, the source .blend and PNG texture mapsTechnical DetailsScale in metres, as authoredPivot at the bottom centre, resting on the ground planeY-up glTF, works in Unity, Unreal Engine, Godot and BlenderSingle LOD, no collision meshes, rigged with a skeleton and baked animation clipsPBR materials: base color, normal and an occlusion / metallic / roughness texture (R / G / B) where available; some parts use a plain colourRig & AnimationSkeleton with up to 143 bones, skinned meshes (bone weights included)7 animation clips at 30 fps: Call, Drink, Eat, Idle, Run, Sleep, WalkAnimations are stored in the .glb and .fbx files; in the .blend they are actionsWalk and run are in-place cycles (no root motion)ModelsAfrican Wild Dog Male: 0.28 × 1.40 × 0.94 m · 10 181 trisAfrican Wild Dog Female: 0.24 × 1.23 × 0.83 m · 10 181 trisAfrican Wild Dog Juvenile: 0.18 × 0.72 × 0.53 m · 7711 trisShow moreIncluded formatsglbCompatibility and file informationFile formatzipFileafrican_wild_dog_rigged_animated_3d_animal_male_female_juvenile_glb.zipFile size17.88 MBShow moreTagsWildAfricanAnimationMammalFaunaDogNatureAnimatedRealisticWildlifeCreatureRiggedAnimalSkeletonMore from John Bolton24 results availableItems 0 to 2Animated Assault Rifles & Carbines Pack - Vol. 3From $24.99Optics & Sights Pack - LargeFrom $9.99Trucks & Utility Vehicles Pack - SmallFrom $19.99
African Leopard - Rigged & Animated 3D Animal (Male, Female & Juvenile)
Leopard: rigged, animated male, female and juvenile models with PBR textures.What's Inside3 models, 13 408 to 14 626 triangles each (42 660 in total)Game-ready real-time assets (low to mid poly): suited to games and scenes seen at mid distance; not film-quality hero assetsTextures: Base Color, Normal and a packed Occlusion / Metallic / Roughness map, PNGTexture size: up to 1024x1024 pxFormats: .glb with embedded textures, .fbx, the source .blend and PNG texture mapsTechnical DetailsScale in metres, as authoredPivot at the bottom centre, resting on the ground planeY-up glTF, works in Unity, Unreal Engine, Godot and BlenderSingle LOD, no collision meshes, rigged with a skeleton and baked animation clipsPBR materials: base color, normal and an occlusion / metallic / roughness texture (R / G / B) where available; some parts use a plain colourRig & AnimationSkeleton with up to 165 bones, skinned meshes (bone weights included)7 animation clips at 30 fps: Call, Drink, Eat, Idle, Run, Sleep, WalkAnimations are stored in the .glb and .fbx files; in the .blend they are actionsWalk and run are in-place cycles (no root motion)ModelsAfrican Leopard Male: 0.30 × 1.82 × 0.71 m · 14 626 trisAfrican Leopard Female: 0.30 × 1.82 × 0.71 m · 14 626 trisAfrican Leopard Juvenile: 0.17 × 0.84 × 0.35 m · 13 408 trisShow moreIncluded formatsglbCompatibility and file informationFile formatzipFileafrican_leopard_rigged_animated_3d_animal_male_female_juvenile_glb.zipFile size19.98 MBShow moreTagsLeopardAfricanAnimationMammalFaunaNatureAnimatedRealisticWildlifeCreatureRiggedAnimalSkeletonMore from John Bolton24 results availableItems 0 to 2Animated Assault Rifles & Carbines Pack - Vol. 3From $24.99Optics & Sights Pack - LargeFrom $9.99Trucks & Utility Vehicles Pack - SmallFrom $19.99
Arctic Wolf - Rigged & Animated 3D Animal (Male, Female & Juvenile)
Wolf: rigged, animated male, female and juvenile models with PBR textures.What's Inside3 models, 10 104 to 14 218 triangles each (38 540 in total)Game-ready real-time assets (low to mid poly): suited to games and scenes seen at mid distance; not film-quality hero assetsTextures: Base Color, Normal and a packed Occlusion / Metallic / Roughness map, PNGTexture size: up to 1024x1024 pxFormats: .glb with embedded textures, .fbx, the source .blend and PNG texture mapsTechnical DetailsScale in metres, as authoredPivot at the bottom centre, resting on the ground planeY-up glTF, works in Unity, Unreal Engine, Godot and BlenderSingle LOD, no collision meshes, rigged with a skeleton and baked animation clipsPBR materials: base color, normal and an occlusion / metallic / roughness texture (R / G / B) where available; some parts use a plain colourRig & AnimationSkeleton with up to 139 bones, skinned meshes (bone weights included)7 animation clips at 30 fps: Call, Drink, Eat, Idle, Run, Sleep, WalkAnimations are stored in the .glb and .fbx files; in the .blend they are actionsWalk and run are in-place cycles (no root motion)ModelsArctic Wolf Male: 0.32 × 1.60 × 0.91 m · 14 218 trisArctic Wolf Female: 0.30 × 1.52 × 0.86 m · 14 218 trisArctic Wolf Juvenile: 0.18 × 0.78 × 0.53 m · 10 104 trisShow moreIncluded formatsglbCompatibility and file informationFile formatzipFilearctic_wolf_rigged_animated_3d_animal_male_female_juvenile_glb.zipFile size19.35 MBShow moreTagsAnimationArcticMammalFaunaNatureAnimatedRealisticWolfWildlifeCreatureRiggedAnimalSkeletonMore from John Bolton24 results availableItems 0 to 2Animated Assault Rifles & Carbines Pack - Vol. 3From $24.99Optics & Sights Pack - LargeFrom $9.99Trucks & Utility Vehicles Pack - SmallFrom $19.99
African Elephant - Rigged & Animated 3D Animal (Male, Female & Juvenile)
Elephant: rigged, animated male, female and juvenile models with PBR textures.What's Inside3 models, 12 124 to 17 504 triangles each (47 038 in total)Game-ready real-time assets (low to mid poly): suited to games and scenes seen at mid distance; not film-quality hero assetsTextures: Base Color, Normal and a packed Occlusion / Metallic / Roughness map, PNGTexture size: up to 2048x2048 pxFormats: .glb with embedded textures, .fbx, the source .blend and PNG texture mapsTechnical DetailsScale in metres, as authoredPivot at the bottom centre, resting on the ground planeY-up glTF, works in Unity, Unreal Engine, Godot and BlenderSingle LOD, no collision meshes, rigged with a skeleton and baked animation clipsCutout materials (leaves, fur, fronds): enable alpha clip and two-sided rendering in your enginePBR materials: base color, normal and an occlusion / metallic / roughness texture (R / G / B) where available; some parts use a plain colourRig & AnimationSkeleton with up to 124 bones, skinned meshes (bone weights included)7 animation clips at 30 fps: Call, Drink, Eat, Idle, Run, Sleep, WalkAnimations are stored in the .glb and .fbx files; in the .blend they are actionsWalk and run are in-place cycles (no root motion)ModelsAfrican Elephant Male: 3.03 × 5.38 × 3.96 m · 17 410 trisAfrican Elephant Female: 2.39 × 4.44 × 3.34 m · 17 504 trisAfrican Elephant Juvenile: 1.21 × 1.91 × 1.69 m · 12 124 trisShow moreIncluded formatsglbCompatibility and file informationFile formatzipFileafrican_elephant_rigged_animated_3d_animal_male_female_juvenile_glb.zipFile size58.96 MBShow moreTagsAfricanAnimationMammalFaunaElephantNatureAnimatedRealisticWildlifeCreatureRiggedAnimalSkeletonMore from John Bolton24 results availableItems 0 to 2Animated Assault Rifles & Carbines Pack - Vol. 3From $24.99Optics & Sights Pack - LargeFrom $9.99Trucks & Utility Vehicles Pack - SmallFrom $19.99
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Medieval Cities & Castles Modular Mega Pack (225 pieces)
to ‘Massive 225-Piece Modular Mega Pack’ - a modular kitbash that will take your skills to the next level. Use 225 modular kitbash parts to build ANY medieval city, castle village or town better, bigger, and with more detail than ever before!Link to Full Preview Video: https://youtu.be/VDStMdxZ8oMFeatures: Get started with ease with pivots positioned and oriented to help you speed up the building part of a structure;Light up the night sky with houses lights that glow in the dark, and assets set up with emission textures;Unique stylized touch of texturing;Modular castle walls and tower pieces to help you build as tall of a fortress as you’d like;Building variations for roofs and huts to build from the humblest of huts to the most extravagant type of mansion in a stylized manner in minutes;Custom textures for each modular piece to help bring out a unique look from every asset;Variety of outdoors props to help you populate the streets and make them look alive;Doors that open to help your taverns, houses, and shops feel as welcoming as you like;Create unique outdoors marketplaces with our market assets;Enjoy intricate mesh detail to help you get depth from close-up camera shots.Immerse yourself and your players in a medieval fantasy world complete with iconic shop windows, moving flags, banners, market stalls and cobbled streets!In a world where the boundaries between what is real or imagined are blurred by the ever-increasing skills of computer-generated imaging (CGI), we are giving you the power to create something HUGE!A modular kitbash is a powerful tool in every 3D modeller’s or game designer’s toolbox. It helps you quickly and easily create intricate assets and environments using pieces based on a set of concrete variations.Every modular kitbash asset and every single one of the building parts has been carefully crafted and optimised to work with the latest version of one of the biggest game engines out there.What is included in the pack?225 Meshes; 4 flags with cloth physics enabled (part of 241 items) 327,549 faces / 491,516 tris 35 PBR materials with emissive maps (Packed to 12 Virtual Texture Material UDIMs)Are you a 3D modelling artist, game designer or developer looking for a 3D model kitbash that will leave your eyes throbbing with creative excitement? With ‘Massive 225-Piece Modular Mega Pack’, you will build a stylized environment that would leave someone second-guessing about whether it is real or not.Using the same pieces, you could build a cathedral or a castle or a house and shop.Our ‘Massive 225-Piece Modular Mega Pack’ modular kitbash items include all the smaller assets that are necessary to make any game environment look real when you walk around it.What makes a 3D world immersive? The ability to walk around it in awe of how much identify with the environment and you feel like you’re there.Even as early as 1 week into development, we knew ‘Massive 225-Piece Modular Mega Pack’ will be something special.Don’t miss out on the opportunity to build stunning medieval worlds!So, come give us a try and be blown away by just how much you can achieve from one modular kitbash.So don't wait any longer and order your ‘Massive 225-Piece Modular Mega Pack for Unreal Engine 5’ pack today.Happy modelling everyone!Neil, 3D TudorShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Unique Meshes: 229Collision: Yes - Automatically generatedVertex Count: 335, 159LODs: NoNumber of Materials and Material Instances:Number of Textures: 189Texture Resolutions: 2048Materials: 5Material Instances: 12Additional Notes:Youtube Video - https://youtu.be/VDStMdxZ8oMBuilt Castle Project is not includedAssets use UDIMs to ensure it works properly, enable Virtual Textues (Edit > Project Settings > Rendering > 'Enable virtual texture support')CompatibilitySupported Unreal Engine Versions5.1Supported Target PlatformsWindowsWin32MacLinuxOther informationDistribution MethodAsset PackageTagsPbrModularFantasyTownMedievalModuleKitBuildingStylizedCastleCityMore from 3D Tudor23 results availableItems 0 to 2Blueprint Live Minimap System5.0(1)3DT Asian Farm Tool Pack for Blender, Unreal Engine & Game Design5.0(1)Boat & Ship Generator Blender Geometry Node5.0(1)
Industrial machine 2
mechanical robotic hand for your project. Fully movable through blueprint hierarchy. Triangles count around 16000, contain three material packs - old orange paint, fresh white paint and old rusted metal, each one include 16 2048x2048 PBR maps.Scetchfab preview My Discord group Included formatsUnreal EngineUnityfbxTechnical detailsTexture Size: 2048x2048 for eachCollision: NoVertex Count: ~14500LODs: noNumber of Meshes: 9Number of Materials and Material Instances: 12Number of Textures: 48Supported Development Platforms: Windows, MacSupported Target Build Platforms: Windows, MacCompatibilitySupported Unreal Engine Versions4.18 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsMacXbox OneWin32PS4LinuxOther informationDistribution MethodAsset PackageTagsElectronicRoboticDeviceEquipmentLevelRobotRealisticIndustrialRiggedMore from DmitriyDryzhak24 results availableItems 0 to 2Rocks bundle5.0(2)Corals4.7(34)White castle5.0(2)
Bomb Scenario
| Demo | DiscordBomb Scenario is now available for UE5.1!Create your own CS now with the amazing graphics of Unreal Engine 5!Two teams compete against each other.Team A must plant the bomb in the Bomb Zone and defend it until it explodes or take out all players from Team B before the round time runs out.Team B must prevent the bomb from being planted or defuse it before it explodes.Component based, easy to insert into your existing project.All settings like round time, Explosion time, rounds to win, time to place the bomb and time to defuse and much more can be easily set via datatable.At the beginning you join a lobby where you choose your team and when you are ready you can move on the map until the host starts the game. Then everything is reset, the movement is disabled until the start timer has expired.When the round starts, a random player from Team A gets the bomb.Team B can pick up a Defuse Kit, cutting the time to defuse the bomb in half.If a player dies he can only spectate his own team matesWhen half of the rounds are played, the teams are automatically switched.The first team to win 50% +1 round wins the game.The HUD informs you about everything important, round time left, bomb placed, score....A simple main menu for creating and searching a server is included.The whole system consists of the following components besides GameMode, GameState, PlayerController and PlayerCharacter:PlayerStart for Team A & Team BBomb and Bomb ZoneDefuse KitSpectatorShow moreIncluded formatsUnreal EngineTagsCounterMultiplayerStrikeBombBlueprint
Sprite Forge
commentsDescriptionSprite Forge is an Unreal Engine editor plugin built for developers who want to create 2D game art without constantly leaving the engine.I built Sprite Forge because the normal 2D workflow can feel disconnected. You paint in one program, export files, import them into Unreal, test them, realize something is wrong, go back to the art program, export again, reimport again, and repeat that loop over and over.Sprite Forge brings that workflow directly into Unreal.Create sprite assets, paint pixel art, build animation strips, manage layers, preview lighting, work with palettes, use reference images, project 3D meshes into 2D, and export game-ready artwork from inside the editor.It is designed for artists, solo developers, technical artists, and teams who want a more direct way to build sprites, icons, props, tiles, UI art, and animated 2D assets for Unreal projects.What Sprite Forge can do:• Create and edit custom Sprite Forge assets inside Unreal Engine• Paint directly on a canvas with raster tools• Work with layers, cels, frames, and animation strips• Build idle, walk, attack, effect, UI, and prop animations• Use palettes, color tools, RGBA sliders, HSV controls, and hex input• Preview sprite lighting using light objects and normal-map-style workflows• Use sculpting brushes for normal-map channel work• Import and use reference images while creating sprites• Use Static Meshes and Skeletal Meshes as 3D projection sources• Turn 3D mesh references into sprite-oriented artwork• Create tile-canvas assets and export tile-based outputs• Export sprites, frames, animation strips, Sprite Sheets, and project-ready image files• Use built-in documentation directly inside the editorSprite Forge is especially useful for:• Pixel art• Isometric sprites• Game icons• Item art• UI sprites• Animated props• Character animation strips• Environmental tiles• 3D-to-2D sprite workflows• Normal-map-assisted 2D art• Unreal-native 2D asset pipelinesThis is not meant to replace every professional art program overnight. Sprite Forge is meant to make Unreal feel like a better home for 2D game asset creation.For developers building 2D, 2.5D, hybrid, pixel-art, tactics, RPG, roguelike, or isometric games in Unreal, Sprite Forge gives you a dedicated sprite creation workspace where your art tools live next to your game.Make the sprite. Animate it. Preview it. Export it. Use it.All without leaving Unreal Engine.We hope to continue support for Sprite Forge for many years to come, and we hope to continue improving Unreal's 2D workflow (we would love to dig into the runtime with Sprite Forge eventually). I love this engine, and I want to see it used for 2D games more as there is so much potential, and as of now we are just scratching the surface. For us to continue to create new functionality and fix issues we need feedback. This can be in the form of reviews, Feature requests, bug reports, etc... You can leave them down below, or email us at UnrealGameAssist@gmail.com.Disclaimer : Sprite Forge has been a fun 2 year, multi-refactor undertaking. This was very ambitious for a 2 man team. We tested the software at multiple points in the project for functionality and crash resistance on Windows and Linux platforms in very narrow scope. The scope was 2D Pixel Art Game Development, even though Sprite Forge can do so much more. As a result, you may stumble upon bugs that we did not encounter in our testing, or the handful of Beta testers we used. If you do, PLEASE submit a bug report to UnrealGameAssist@gmail.com with the following Text-Only format :[Bug Description][Steps to Reproduce][Expected Behavior][Crash Report if a Crash Occurred]Please note we will not Download any files/attachments sent.The project has had a "Best Attempt" localization pass for multiple languages. If we got something wrong there, let us know!Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Native Unreal Engine sprite creation workspaceLayered raster sprite editing2D animation workflowCode Modules:ToolDocumentation - EditorSpriteForgeEditor - EditorSpriteForgeInput - EditorSpriteForgeVector - EditorNumber of C++ Classes: 278Supported Development Platforms:Windows: (Yes)Mac: (Yes)Linux: (Yes)Documentation Link: https://docs.google.com/document/d/1dadrQERliqtzQVcpHZh8PZQxxHfq6Y62/edit?usp=sharing&ouid=106816287160386552066&rtpof=true&sd=trueImportant/Additional Notes: The plugin is designed for creating pixel art, sprites, icons, props, UI art, animation strips, tile assets, isometric assets, and 3D-to-2D sprite workflows directly inside Unreal Engine.Sprite Forge depends on Unreal Engine’s Paper2D plugin.This plugin is not a gameplay framework, runtime sprite renderer, or replicated multiplayer system. It is a production tool for authoring and exporting 2D assets inside the Unreal Editor.CompatibilitySupported Unreal Engine Versions5.7 – 5.8Supported Target PlatformsWindowsLinuxMacSupported Development PlatformsWindowsLinuxMacOther informationDistribution MethodPluginTagsEditorCreationAnimationToolSprite2DAsset
Wooden Palisade Pack JFG - V2
commentsDescriptionA wooden palisade pack crafted to fit a potential medieval style game and or for your scenes or games. For this one, every wooden post is sculpted, it includes some pre-made barricades that fit into the same theme. Check the screenshots for a better look. Feel free to ask any questions if you need.Video Walkthrough and Analysis, Stats, etc: https://youtu.be/cL9BdrRQC_oFeatures a pack of wooden posts and pre-made palisades following the same theme with several variations in meshes for your games, scenes or demos Includes about 36 unique wooden palisade + post meshes. 15 wooden posts [individual meshes]21 pre-made/joined wooden palisades.Plus an optimized batch with the same meshes but with less materials/textures and a batch with separated meshes if needed. Read below.The pack divides into three batches/areas:Batch/Area 1: Located at middle area of the showcase. HD versions with more materials and textures for more quality. Notes:More quality texture-wise, but less optimal for performance.Each wooden post has its own material in this batch.Batch/Area 2: Located at right area of the showcase. Optimized via less materials. Notes:All wooden posts in each palisade mesh will have 1x material for example that covers all the wooden posts versus the HD versions which may have up to 15 for the most loaded mesh.In average ropes will have 1x material for all rope elements in each mesh.Wooden circular base 1 and 2 have 1x material each, the wooden rectangular base has 1x material too.The most complex mesh in this optimized area with less materials batch will have 4 materials max for the most loaded pre-made or joined mesh. [1x all wooden posts, 1x rope elements, 1x rectangular wooden base, 1x circular wooden base]. Batch/Area 3: Located at left area of the showcase. Extra meshes that are separated in-case needed. Notes:Wooden bases [circular 1 and 2 and rectangular + separated parts] and ropes [2x joined meshes and individual separated meshes]. Note 2: Static meshes only, shaped as they are, I added them in-case these are needed for any given reason.The master material I included allows to change basic settings via material instances things likeMesh color so you can change for example the color of the wood.Roughness power, metallic power and AO power.The pivot is placed mostly in the corner at floor level of each wooden palisade and in the bottom middle/center area of each wooden post for easy construction. All at floor level. Some meshes that do not need this like the circular bases or ropes have the pivot set to the middle of the geometry for easy drag and drop.While I am not advertising this pack as a modular package, it works quite well at Grid 10 from the Demo I built. I am still learning modular approach to design so while it may work as for what I tested, I do not guarantee it is pro modular. It works just fine at Grid 10 since the pivot is set to the floor corner of each wooden palisade, but one may need once in awhile to possibly tweak it a little bit. I did my best to test these as I could and found no potential issues.For this pack I included three scenes for showcase [UE4] - See notes below for UE5.Some may be removed if needed in a future update in-case they are just not truly needed. But for this one. I included:A showcase with all meshes with static lights bake.A static plus stationary baked showcase, same as before. [Not included in UE5 due to fps tank]And a Demo using the HD meshes mostly to build a small area with the palisades to show how their use may potentially look.Number of Unique Meshes: About 36 unique meshes, but most of them are either joined or separated beyond this. In total the pack includes 98 meshes. This also takes into consideration the optimized ones with less materials.Collision: Yes, auto generated, slightly tweaked.Vertex Count: Stats marks them as.The lowest mesh is 24 vertices which is one of the separated base parts.The most complex one is a wooden palisade which includes a rope and a circular and rectangular base. This has 5511 vertices.The most complex palisades or pre-made ones the vertex count ranges from around 4961 to 5511 vertices.The ones with the rope & wooden bases are the most polygon heavy ones.Anything with no rope usually stays below. Ex. the wooden palisade with the 15 wooden posts is 1529 vertices.Note: Optimized meshes have the same polycount, just less materials.LODs: Yes, Automatic. Most set to Large Prop or Deco or Level Architecture with tweaked distances.Number of Materials and Material Instances: 1 Basic Master Material and 20 material instances.Number of Textures: 60, packed [BC_ / N_ / ORM_].Texture Resolutions: 2KSupported Dev Platforms:Windows: YesMac: No, N/ADocumentation: Nope. N/AVERY Important/Additional Notes: * Custom Lightmaps: No, Automatic from Unreal* Note: Regarding UV Unwrapping. Overlapping for the models is as follows. Everything is pretty much manually unwrapped except the ropes. These are overlapping in a seamless texture.* Lightmaps were tweaked in-engine while setting them to different resolutions. From 256, 128 to 64.* Unreal Engine 5 NOTES:* Meshes use Nanite ON. They seem to support it ok with no visible artifacts. For UE5 the static light and demo build scenes were re-baked.* DISCLAIMER: Scene with Stationary and Static Lights is removed from the UE5 versions due that they seem to tank the fps. FPS costly in UE5 with Lumen ON. This pack is pretty much static meshes and works great on Unreal Engine 4.26 & 4.27. UE5 scene stationary lights is now replaced with a full dynamic scene with same layout. The FPS went somewhat up to about 40-60-70fps, RTX 3080, Ryzen 5900x, 32GB Ram and 4K Res. Lumen & shadow maps beta on + rhi dx12. In UE4, most scenes ran at about 120FPS.* Beyond this in UE5 I saw no potential issues aside from an overlapping lightmap in one of the rope meshes which is fixed. Everything else seems to work fine.Please make sure to look at the pictures and analyze to see if you like what you see and to make sure you are making the best decision and buying the right package. As for feedback if you ever need to share something/anything, feel free to do so. I am always open to improve the quality of my creations and hopefully provide more value to my customers and potential clients. Thanks for your understanding!*[Extra/Experimental] While not advertised as it, the separated meshes may potentially allow to craft potential custom designs.*If you want the 3D models and PBR textures only. My PBR pack is available in my 3D marketplaces stores: Sketchfab, CGTrader, Turbosquid, ArtStation. Thanks!Beyond this, no notes. If you have any questions or issues. Feel free to ask in this page or contact me in any of my social sites or via email. Thanks!Technical Details [REDUCED CHAR LIMIT AS IT WAS BEFORE 9/17/2024 ON UE MARKETPLACE]Number of Unique Meshes: About 36 unique meshes, but most of them are either joined or separated beyond this. Total = 98 meshes. This also takes into consideration the optimized ones with less materials.Collision: Yes, automatically generated, slightly tweaked.Vertex Count: 24 - 5511LODs: Yes, Automatic. Most set to Large Prop or Deco or Level Architecture with tweaked distanceNumber of Materials and Material Instances: 1 Basic Master Material and 20 material instancesNumber of Textures: 60, packed [BC_ / N_ / ORM_]Show moreIncluded formatsUnreal EngineTechnical detailsFeatures: A pack of wooden palisades with several meshes for your games, scenes or demos Includes about 36 unique wooden palisade or post meshes. 15 individual wooden posts and 21 pre-made/joined wooden palisades.The pack divides into three batches:Batch 1: HD versions with more materials and textures for more quality.Batch 2: Optimized via less materials. Batch 3: Extra meshes, separated in-case needed.The master material I included is basic. Change via MI_ things like mesh color [ex. wood or rope colors]. Roughness power, metallic power and AO power.The pivot is placed mostly in the corner of each wooden palisade and in the bottom middle area of each wooden post for easy placement. All at floor level. Meshes that do not need this like the circular bases, ropes have the pivot set to the middle of the geometry.Demo Scenes: 3 [May change in the future if needed]Number of Unique Meshes: About 36 unique meshes, but most of them are either joined or separated beyond this. Total = 98 meshes. This also takes into consideration the optimized ones with less materials.Collision: Yes, automatically generated, slightly tweaked.Vertex Count: 24 - 5511LODs: Yes, Automatic. Most set to Large Prop or Deco or Level Architecture with tweaked distanceNumber of Materials and Material Instances: 1 Basic Master Material and 20 material instancesNumber of Textures: 60, packed [BC_ / N_ / ORM_]Texture Resolutions: 2KSupported Development Platforms:Windows: YesMac: No, N/ADocumentation: N/AImportant/Additional Notes: If you have any questions or issues. Please feel free to ask in this page or contact me in any of my social sites or via email. Thanks!CompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsModularWoodworkFantasyBarrierWarHistoricalMedievalPalisadeWoodenFortBarrackWoodTrenchWw2More from JamyzGenius23 results availableItems 0 to 3Mega Wooden Props Pack JFG - Vol 1Stylized PBR Dungeon Pack - JFG - V23.0(2)Rooftop 5 HD JFG - PBR - REV 20255.0(2)Puffy Clouds Pack JFG V2
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Sci-Fi Hydra
DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
