New
Ghost Exorcist Animation
Video - LinkList of Animation CategoryExorcist (10)SitAshWaterPrayerHit ReactStandPrayerCrossAttackShieldIn GroundCandleHit ReactGhost 1 (13)EnrageScreamBurnAttackRunGhost 2 (15)EnrageFlyLampScreamHurtBurnGhost 3 (15)EnrageFeedRunBurnAttackShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.6 – 5.8Supported development platformsWindows, macOSDistribution methodAsset packageTarget platformsWindowsMacAndroidShow moreTagsZombieEnemyAnimationGhostCriticalExoticDangerousAnimatedFlyJumpDangerPitRiggedFireHorrorMore from NexaFrame Production24 results availableItems 0 to 2Horse Animation5.0(1)Casino Animation4.0(1)Cover Animations3.0(1)
Clash Battle - Multiplayer Card Arena Template
commentsDescriptionClash Battle Template is a production-ready, server-authoritative real-time card battle game. It includes both the game template and the complete WebSocket server backend.Create your own Clash Royale-style game without wasting time creating code and mechanics from scratch.WebGL DemoDocumentationDiscord CommunityDeveloper's websiteWhat's included:Game Template:A complete battle system in the style of Clash Royale with troops, buildings and spells.21 demo cards, king and princess towers, crowns, overtime with double and triple elixir.Battles against other players or bots.Full meta-game: deck builder, card collection, upgrade system, lootboxes, shop with daily rotation.Server-authoritative battles with smooth client-side interpolation for both WebSocket and offline backends.Offline modeLogin (email/password + guest), profile, settings, nickname renameClan system with real-time chat, emotes, donations, member roles, search and clan war.Friends list with online status and friendly battlesLeaderboardsBattle PassTrophy RoadChest SlotsBattle emotes, victory animations, particle reward FXReplay SystemMatch history + replay viewerReal-time server data update system, exporting with just one click.Localization: English, Portuguese, Chinese, Japanese and Korean (LanguageManager, ready for more languages)Local + remote update flow (Google Play / App Store / custom JSON)Customization:Every game-design-related setting lives in the Editor as ScriptableObjects:Units (stats, AI, animations, costs)Maps + arenasLootbox reward tablesShop offers + rotationsCurrency definitionsBattle Pass / Trophy Road / Chest Slot rewardsClan rules + chat configThe documentation has step-by-step tutorials for creating a new arena and a new card.WebSocket Backend Server:Authoritative battle simulation at 20 ticks/sec (configurable) with delta-encoded state sync.REST + WebSocket APIs for auth, matchmaking, shop, IAP, clans, friends, telemetry.JWT auth with email/password + persistent guest accounts (device-id based).Real-money IAP with server-side receipt validation: Google Play Billing, Apple App Store StoreKit, Stripe Checkout / Payment Intents.Auto-reconnect for battle and lobby sockets.GM panel with ban / kick / grant currency / set trophies / search players.Real-time data push to clientTelemetry pipeline with crash aggregationMulti-region distributed scaling via Redis (optional)This asset uses the following third-party resources:LeanTweenLicense: MITAuthor: Russell Savage - Dented PixelUnityHFSMLicense: MITAuthor: InspiaaaColyseus Unity SDKLicense: MITAuthor: Endel DreyerMsgPack SerializationLicense: MITAuthor: Denis ZykovMeshCombineWizardLicense: MITAuthor: Gojko RadonjicUniTaskLicense: MITAuthor: Yoshifumi Kawai / Cysharp, Inc.VContainerLicense: MITAuthor: hadashiAUIEffectLicense: MITAuthor: mob-sakaiUIParticleLicense: MITAuthor: mob-sakaiOther assets, audio, 3D models, etc., are all under the CC0 license.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFileclash_battle_multiplayer_card_arena_template.unitypackageFile size221.16 MBSupported development platformsWindowsRender pipelinesURPMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreTagsMultiplayerDefenseFantasyCardTowerRoyaleClashStrategyMore from BizachiCode2 results availableItems 0 to 2BulletHell Elemental Template v1.6.1From $49.99Slingshot Squad | Template + EditorFrom $28.99
Ice Fantasy UI Kit - Frostbound (HD)
light kit: pale frosted glass with faint frost clouds, a polished silver-blue trim with a bevel, and corners cut like a crystal - long facets on two corners, short ones on the other two. Corners carry a frost star with rules running out to small crystals, and the studs are crystal prisms. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a winter level, a frost-magic class, a northern survival game, or a holiday event UI that should look cold without going dark.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - crystal, double, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crystal, helm, icicle, mountain, northstar, pine, snowflake, windRibbons (3): banner headers in three widthsDividers and ornaments (6): icicle, snowflake, shards, frostline, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/frostbound-ui-kit.html . The SVG masters ship as the Additional File IceFantasyUIKitFrostbound_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsMenuHudFrostWinterInventorySpriteUserinterfaceIceSnowflakeInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects
UE5 Premium Missile System (Armored Core Style)
& Tutorial Video: This asset package contains all of the required components to replicate FromSoftware's Armored Core Style Missile lock weapons system. It contains 4 distinct types of classic missile variants: Standard Homing, Intercept Homing, Vector-Thrust Homing, Intercept Vector-Thrust Homing. All assets are custom made and come preassembled out of the box. All assets are built upon a "Closest to the middle of the screen" lock system. Missile system comes ready and able to lock on to up to 12 targets at a single time. Sound FX, Static Meshes, Materials, Material Instances, Textures, Blueprints, and Niagara Particles are all custom and included in the sample project. Usage, installation, and explanation can all be found in the linked video above ~ Included formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindowsDistribution methodAsset packageTarget platformsWindowsShow moreTagsModularModernScifiMetalFantasyAnimatedRealisticBlueprintMore from TheRoyalMarket24 results availableItems 0 to 2Unreal 5 Skeleton EDITOR (Maya)5.0(1)UE5: (Gundam Style) FUNNEL-Orbit Weapons5.0(2)UE5: Bullet, Muzzle-Flash, & Hit (Niagara Particles)
Art Deco UI Kit - Gilded Court (HD)
lacquer with fine gold pinstripes, a two-pixel polished gold frame, and notched corners cut square into every panel, button and slot. Corners carry a deco sunburst fan with stepped rules, and the studs are gold lozenges. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a casino or card game, a 1920s mystery, a luxury tycoon or hotel sim, or a noir detective story.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - double, gilded, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crown, fan, gem, hourglass, key, laurel, spade, trophyRibbons (3): banner headers in three widthsDividers and ornaments (6): deco, sunburst, zigzag, lozenge, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/gilded-court-ui-kit.html . The SVG masters ship as the Additional File ArtDecoUIKitGildedCourt_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsLuxuryCasinoMenuCardHudGoldInventorySpriteUserinterfaceInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects
Best
Toon kids
heads, 5 boys and 5 girls with 29 morph targetsTwo fully dressed, game ready skeletal mesh character for demonstration purposes.133 models: hairs, glasses, hats, shirts, t-shirts, sweaters, dresses, trousers, skirts and shoesand 216 textures: skins, hairs and eyes colors, teeth, clothes and shoesto create infinite characters.10 customizable character blueprints to be controlled and 20 customizable pawns blueprints to place in your scene.156 animation files root motion and in-place and 31 poses.Promotional videoAnimations videoIncluded formatsUnreal EngineTechnical detailsFeatures: (Please include a full, comprehensive list of the features of the product)2 fully dressed characters for demonstration purposes.146 models: 10 heads with 29 morph targets, 7 hairs and glasses each head.Boys: 1 hat, 7 chest cloth options, 6 legs options and 4 shoes (underwear versions included).Girls: 2 hats, 9 chest cloth options, 7 legs options and 5 shoes (underwear versions included). Rigged: YesRigged to Epic skeleton: NoNumber of animations files 187 (root motion, in place and poses):movement: walk1,2 forward, backwards, strafe right and left, up, down, stairs up and down,run forward, backwards, right, left, strafe right and left, start, end, sprint, brake, run turn 180,turn R45, R90, L45,L90 , 180,jump, runjump, land hard, roll, freefall, hit forward and backwards, fall forward and backwards,crouch, pushone step forward, backwards, right, leftidles: 5 idles, happy, sad, afraid, angry, amazed, embarrassed, tiredactions: talk x2, clap, wave, salute x2, laugh, cry, tell off, scream, sneeze, grabUP and DOWN, victory, defeat, dizzy, throw/grab ballsit down: lookback, sit down, standup, sitidle x3, move chair forward, move chair backwardsdressing room (2x): idle, random, hair, eyes, teeth, glasses, skin, chest, legs, feetlie down: lied down, sunbath, stand up, sleep1, sleep2, sleep3, sit down lie down R IN/OUT, , sit down lie down L IN/OUT.Vertex counts of characters: from 2107 basic bold boy to 4522 dressed girl with glassesNumber of Materials: 14 materials and 204 instancesNumber of Textures: 216 (Albedo, normal, emissive)Texture Resolutions: 256x256 to 2048x2048Documentation: NoImportant/Additional Notes: NoCompatibilitySupported Unreal Engine Versions4.27 and 5.0 – 5.4Supported Target PlatformsWindowsMacAndroidHoloLens 2Gear VRHTML5iOSLinuxNintendo SwitchOculusPS4SteamVR / HTC ViveWin32Xbox OneOther informationDistribution MethodAsset PackageTagsModularLowpolyCartoonAnimatedChildClothesBoyStylizedGirlKidHumanCharacterMore from JBGarraza5 results availableItems 0 to 3Toon peopleToon teensToon babiesOne toon teen
EXSITE II - non-repetitive, non-destructive environment toolset
is a new Exsite scene made in UE5!Exsite is a non-repetitive, non destructive set of tiling material layers and functions and blends that allow you to speed up your environment creations from solo developer to AAA studios. It is an indispensable tool for environment artists! I have repackaged Exsite II to include everything necessary for non-repetitive non-destructive environment design. Using material layers you can now stack as many layers/masks as you want using the 11 X built in material blends. In addition you will find two material functions that can be used on any project independent of the layering system as you would expect.- one for geometric patterns and one for organic. *A note here - since I get asked this question a lot - Despite's Exsite's full set of environment tools it still has but a fraction of the tools available in Extile Plus which also includes additional master materials and functions that allow you to create even more advanced material setups. Exsite does however provide you with a ready made scene to view and play with using the aforementioned system of material layers.*Any new updates on Exsite will be made in UE5 from now on.USAGE TIPS (as used in AAA production):https://www.artstation.com/artwork/EaGQB2https://www.artstation.com/artwork/DAGWaGhttps://www.artstation.com/artwork/d0DBv3Join Extile on discord:https://discord.gg/cJF8vKK4j8Exsite + Material Layershttps://youtu.be/Yg7POnqCflgExtile + Ultra Dynamic Skyhttps://youtu.be/xqfn_qb_GhEExbomb:https://youtu.be/Vw9Zi24RLScOther Products:XPLACERAdvanced Mesh Placement & Scattering ToolXDECAL PAINTERPaint your decals like you paint your foliage with power and precision!EXTILE PLUSAdvanced non-repetitive tiling materialEXTILE BASEBase non-repetitive tiling materialENVIRONMNET SNIFFERSearch & locate actors around youX-DECALTri-planar Decal ProjectionEXLANDLandscape non-repetitive tiling materialEXPROPNon-repetitive prop materialsEXGENProcedural generated material shapesShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Unique Meshes: Props: 17, Details:46, Main: X>25Collision: (No)LODs: (No)*****2X Levels - Exsite & Playground01X Blueprints Mod_Builder02X Random Functions08X Utility Functions02X Random Master Materials14X Material Blends09X Material Layers*****Texture Resolutions: 2k and 4k (some textures were created for the project and some were sourced from Textures from https://cc0textures.com)Supported Development Platforms:Windows: (Yes)Mac: (Yes)Documentation (found in the Project file) also Extile Pus Help in the Xlayered materials section explains the layering system and nodes.CompatibilitySupported Unreal Engine Versions5.0 – 5.7Supported Target PlatformsMaciOSWindowsOther informationDistribution MethodAsset PackageTagsMaterialTileLevelBlueprint
Realistic male hairstyles, pack #5 | Rigged, game-ready, low-poly
pleased to announce that we're now accepting commission requests. If you're looking for AAA characters at a fair price, feel free to contact us on Discord.⚡️We are absolutely thrilled to present to you the ultimate collection of our best hairstyles for men and women. This is a part of collection - full set you can check here.We hope you enjoy!As always, if you have any questions, we're happy to see you on our Discord channel.Demo videoPhysics demostrationIncluded: 🔹Slick back;🔹Short fade;🔹Messy slick back.⚡️Features:✔️ The package includes two versions of hairstyles - compatible with MetaHuman and compatible with our characters.✔️ The hairstyles are tailored to the models of Victor and Vivian, meaning they are almost identical to the head models of the European characters.✔️ The hairstyles are created using the traditional method with haircards, not a groom✔️ Low-poly, rigged, game-ready, PBR✔️ Customized physics is included✔️ Rig is included✔️ 4K Textures - Normal, Albedo, Root, Depth, AO, ID✔️ Advanced material shaders - create your own visual style with custom colors✔️ You can also customize the roots and tips of most hairstyles separately✔️ Some hairstyles have additional Albedo maps with a preset color✔️ Gray Basecolor is included✔️ Rendered in UE5.6Polycount:Slick back: Face 17147 Vert 36186Messy slick back: Face 20799 Vert 41304Short fade: Face 12804 Vert 42220Thank you, David Grette team ❤️Support mail: help.davidgrette@gmail.comOur Discord: discord.gg/nUQ7TmQgCZSite: davidgrette.comShow moreIncluded formatsUnreal EngineMetaHumanfbxCompatibility and file informationUnreal Engine versions5.6 – 5.8Distribution methodAsset packageTarget platformsWindowsMacPS4Xbox OneOculusSteamVR / HTC ViveGear VRLinuxWin32HoloLens 2Nintendo SwitchShow moreTagsHorrorAdventureFadedSurvivalGuyHaircutAfricanHairstyleAfricaManThirdpersonWarRealisticBackClothingBoyShortSurvivorHairlessMetaHumanHairMilitarySkeletalMore from David Grette23 results availableItems 0 to 2Western Characters Series 2025 - Adventure Survival Shooter Action Cowboy Man5.0(2)Adventure Characters Pack - Survival, Survivor, RPG, Shooter, Action Character4.7(11)Western Characters Series 2025, part 2 - Adventure Action Male and Female Cowboy5.0(1)
System Audio Volume Lite
is a free version of the plugin SystemAudioVolume with the lite functionality.This plugin can get the default audio device name and change master volume in the system.Discord: Andrew Bindraw#9014mrbindraw@gmail.comIncluded formatsUnreal EngineTagsPluginSystemAudioBlueprintMediaCode
Custom Unlit Shadow
commentsDescriptionCustom Unlit Shadow is a lightweight UE4/5 tool that allows you to project shadows onto any material without adding actual light sources. It gives you full artistic control over shadow appearance, including customizable shadow color and effects.It is especially useful for casting shadows onto transparent surfaces, which is ideal for AR and video compositing. It also works well in projects where only the shadow matters and lighting is not the focus, as well as for creating stylized shadow effects.The tool offers multiple workflows: users can quickly build shadows with our ready-to-use Blueprints, or integrate the system into their own materials through a simple material function node.Features:Independent shadow map systemPure Blueprint + Material solution, fully based on native UE featuresEasy to use, easy to expandSupports directional light and spot light shadows, supports soft shadowFlexible Blueprint control, shadow rendering frequency is also controllableIncludes comprehensive show case / tutorial levelVideo Demo: https://drive.google.com/file/d/1e_38XE3zNgIWn6QFs2kJ270DTVKS6edI/view?usp=sharingShow moreIncluded formatsUnreal EngineTechnical detailsMain Content:BP_ShadowCaster:Blueprint Actor, a pseudo light source used to capture shadows into a shadow map. Place it in the scene and orient it toward the target that needs to cast shadow.BP_ShadowReceiver:Blueprint Actor, used to receive shadow, for quickly creating and customizing shadows. Must used with BP_ShadowCaster.MF_CompUnlitShadow: Material Function, used to compute shadow values, typically used together with BP_ShadowReceiver.MF_CompUnlitShadowByChannel:Material Function, used to compute shadow values of shadow channels.Shadow maps:4 preset shadow maps for shadow channels in Game/CustomUnlitShadow/ShadowMap/Demo:Demo map: Game/CustomUnlitShadow/Demo/DemoMap, containing show cases and tutorial.(In later versions of UE5, the performance of the demo level may decrease on lower-range machines, see known issues in the map)Asset count (excluding demo):Blueprint: 2Material: 2Material Function: 3Material Parameter Collection: 1Render Target 2D: 4CompatibilitySupported Unreal Engine Versions4.27 and 5.0 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsRenderCustomizableShaderEffectMaterialStylizedUnlitShadowCompositeBlueprint
Popular
Sci-Fi Hydra
DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
