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Ghost Exorcist Animation

Video - LinkList of Animation CategoryExorcist (10)SitAshWaterPrayerHit ReactStandPrayerCrossAttackShieldIn GroundCandleHit ReactGhost 1 (13)EnrageScreamBurnAttackRunGhost 2 (15)EnrageFlyLampScreamHurtBurnGhost 3 (15)EnrageFeedRunBurnAttackShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.6 – 5.8Supported development platformsWindows, macOSDistribution methodAsset packageTarget platformsWindowsMacAndroidShow moreTagsZombieEnemyAnimationGhostCriticalExoticDangerousAnimatedFlyJumpDangerPitRiggedFireHorrorMore from NexaFrame Production24 results availableItems 0 to 2Horse Animation5.0(1)Casino Animation4.0(1)Cover Animations3.0(1)

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Clash Battle - Multiplayer Card Arena Template

commentsDescriptionClash Battle Template is a production-ready, server-authoritative real-time card battle game. It includes both the game template and the complete WebSocket server backend.Create your own Clash Royale-style game without wasting time creating code and mechanics from scratch.WebGL DemoDocumentationDiscord CommunityDeveloper's websiteWhat's included:Game Template:A complete battle system in the style of Clash Royale with troops, buildings and spells.21 demo cards, king and princess towers, crowns, overtime with double and triple elixir.Battles against other players or bots.Full meta-game: deck builder, card collection, upgrade system, lootboxes, shop with daily rotation.Server-authoritative battles with smooth client-side interpolation for both WebSocket and offline backends.Offline modeLogin (email/password + guest), profile, settings, nickname renameClan system with real-time chat, emotes, donations, member roles, search and clan war.Friends list with online status and friendly battlesLeaderboardsBattle PassTrophy RoadChest SlotsBattle emotes, victory animations, particle reward FXReplay SystemMatch history + replay viewerReal-time server data update system, exporting with just one click.Localization: English, Portuguese, Chinese, Japanese and Korean (LanguageManager, ready for more languages)Local + remote update flow (Google Play / App Store / custom JSON)Customization:Every game-design-related setting lives in the Editor as ScriptableObjects:Units (stats, AI, animations, costs)Maps + arenasLootbox reward tablesShop offers + rotationsCurrency definitionsBattle Pass / Trophy Road / Chest Slot rewardsClan rules + chat configThe documentation has step-by-step tutorials for creating a new arena and a new card.WebSocket Backend Server:Authoritative battle simulation at 20 ticks/sec (configurable) with delta-encoded state sync.REST + WebSocket APIs for auth, matchmaking, shop, IAP, clans, friends, telemetry.JWT auth with email/password + persistent guest accounts (device-id based).Real-money IAP with server-side receipt validation: Google Play Billing, Apple App Store StoreKit, Stripe Checkout / Payment Intents.Auto-reconnect for battle and lobby sockets.GM panel with ban / kick / grant currency / set trophies / search players.Real-time data push to clientTelemetry pipeline with crash aggregationMulti-region distributed scaling via Redis (optional)This asset uses the following third-party resources:LeanTweenLicense: MITAuthor: Russell Savage - Dented PixelUnityHFSMLicense: MITAuthor: InspiaaaColyseus Unity SDKLicense: MITAuthor: Endel DreyerMsgPack SerializationLicense: MITAuthor: Denis ZykovMeshCombineWizardLicense: MITAuthor: Gojko RadonjicUniTaskLicense: MITAuthor: Yoshifumi Kawai / Cysharp, Inc.VContainerLicense: MITAuthor: hadashiAUIEffectLicense: MITAuthor: mob-sakaiUIParticleLicense: MITAuthor: mob-sakaiOther assets, audio, 3D models, etc., are all under the CC0 license.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFileclash_battle_multiplayer_card_arena_template.unitypackageFile size221.16 MBSupported development platformsWindowsRender pipelinesURPMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreTagsMultiplayerDefenseFantasyCardTowerRoyaleClashStrategyMore from BizachiCode2 results availableItems 0 to 2BulletHell Elemental Template v1.6.1From $49.99Slingshot Squad | Template + EditorFrom $28.99

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Ice Fantasy UI Kit - Frostbound (HD)

light kit: pale frosted glass with faint frost clouds, a polished silver-blue trim with a bevel, and corners cut like a crystal - long facets on two corners, short ones on the other two. Corners carry a frost star with rules running out to small crystals, and the studs are crystal prisms. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a winter level, a frost-magic class, a northern survival game, or a holiday event UI that should look cold without going dark.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - crystal, double, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crystal, helm, icicle, mountain, northstar, pine, snowflake, windRibbons (3): banner headers in three widthsDividers and ornaments (6): icicle, snowflake, shards, frostline, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/frostbound-ui-kit.html . The SVG masters ship as the Additional File IceFantasyUIKitFrostbound_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsMenuHudFrostWinterInventorySpriteUserinterfaceIceSnowflakeInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects

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UE5 Premium Missile System (Armored Core Style)

& Tutorial Video: This asset package contains all of the required components to replicate FromSoftware's Armored Core Style Missile lock weapons system. It contains 4 distinct types of classic missile variants: Standard Homing, Intercept Homing, Vector-Thrust Homing, Intercept Vector-Thrust Homing. All assets are custom made and come preassembled out of the box. All assets are built upon a "Closest to the middle of the screen" lock system. Missile system comes ready and able to lock on to up to 12 targets at a single time. Sound FX, Static Meshes, Materials, Material Instances, Textures, Blueprints, and Niagara Particles are all custom and included in the sample project. Usage, installation, and explanation can all be found in the linked video above ~ Included formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindowsDistribution methodAsset packageTarget platformsWindowsShow moreTagsModularModernScifiMetalFantasyAnimatedRealisticBlueprintMore from TheRoyalMarket24 results availableItems 0 to 2Unreal 5 Skeleton EDITOR (Maya)5.0(1)UE5: (Gundam Style) FUNNEL-Orbit Weapons5.0(2)UE5: Bullet, Muzzle-Flash, & Hit (Niagara Particles)

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Art Deco UI Kit - Gilded Court (HD)

lacquer with fine gold pinstripes, a two-pixel polished gold frame, and notched corners cut square into every panel, button and slot. Corners carry a deco sunburst fan with stepped rules, and the studs are gold lozenges. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a casino or card game, a 1920s mystery, a luxury tycoon or hotel sim, or a noir detective story.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - double, gilded, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crown, fan, gem, hourglass, key, laurel, spade, trophyRibbons (3): banner headers in three widthsDividers and ornaments (6): deco, sunburst, zigzag, lozenge, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/gilded-court-ui-kit.html . The SVG masters ship as the Additional File ArtDecoUIKitGildedCourt_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsLuxuryCasinoMenuCardHudGoldInventorySpriteUserinterfaceInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects

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First Aid Cabinet

Equipment and First Aid Kit - Realistic Medical Props PackDesigned for hospitals, health centers, military units and survival games, the Medical Equipment and First Aid Kit brings detail and realism to your scenes with first aid cabinets, medicines, bandages and medical equipment.Features:13 different mesh - First aid cabinet contains medicine bottles, bandages, antiseptic fluids, scissors and medical equipmentOptimized vertex count - Minimum 12, maximum 2872Realistic PBR textures - Includes 91 textures in 2048x2048 - 4096x4096 resolution2 base materials, 19 different material instance - Different coating and variation optionsOpenable/empty cabinet options - Modular design for interactive useCollision support (Collision: Yes) - Optimized for game enginesFully compatible with all game engines, especially developed for Unreal EngineUses:This props pack is suitable for hospitals, military medical units, survival games, war environments, sci-fi projects, VR simulations and movie productions.Support and Additional Information:24/7 technical support is available.You can join our Discord channel for Instant Support.Support email: phonemeinteractive@gmail.comFor more screenshots and sample scenes, visit our More Screenshots.Show moreIncluded formatsUnreal EngineTagsSurvivalMedicalRealisticCabinetFirstaid

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Stylized Magical Haunted Village ( Magic Haunted Haunted Village Stylized City )

YOU CAN CHECK OUR NEW ASSET PLATFORM AND GRAB SOME FREE ENVIRONMENT PACKShttps://cosmos.leartesstudios.com/Stylized Magical Haunted VillageStylized Magical Haunted Village with 113 Assets. There are many different types of Assets to help you create or polish your Environments. All Assets made with unique concepts and Showcased Example levels are also included in the Project.Showcase VideoWalktrough Video Free Demo MapDISCLAIMERLumen enabled. Includes nanite meshes.NOTES:Ultimate Level Art Tool:Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.ULAT is the short name for Ultimate Level Art Tool; the Original Name of the Tool is A modular design development tool for mobile and web-based systems. ( Translated from project name in original language )For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.Here, you can join the Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.ULAT Showcase Video Link | ULAT V1.20 Video Link | ULATTutorial/ Demonstration Video Link. INSTAGRAM | FACEBOOK | LINKEDIN | X | YOUTUBE | REDDITTags: Stylized , Stylised , Haunted , Magical , Village , Modular , Sky , Building , Wooden , Wood , Magic , Blueprint , Game Ready , Unreal Engine , AAA , Low Poly , Game Ready Environment , Haunted Village Game Ready , Unreal Engine Stylized , Open World Haunted Village , Stylized Magical Haunted Village , Stylised Magical Haunted Village , Modular Haunted Buildings , Unreal Engine Haunted Environment , Stylized Game Ready , Fantasy Haunted Town , FPS Haunted Village Scene , Unreal Engine Modular Haunted Houses , Low Poly Haunted Settlement , Game Ready Haunted Environment , Open-World Stylized Haunted Village , Stylised Haunted Town , Unreal Engine Game Ready , Stylized Low Poly Haunted Mansion , Unreal Engine Fantasy Haunted World , Haunted Village Streets , Game Ready Open-World , Stylized Haunted Wooden Houses , Low Poly Haunted Wooden Bridges , Unreal Engine Haunted Marketplaces , Stylized Game Ready Haunted House Interiors , Fantasy Haunted Settlement , Stylised Haunted Ghost Town , Unreal Engine Haunted Trading Post , Game Ready Haunted Abandoned Town , Low Poly Stylized Haunted Magic Buildings , Unreal Engine Open-World Haunted Forest , Stylized Open-World Haunted Adventure , AAA Haunted Village Exploration , Game Ready Low Poly Haunted Cabins , Stylized Game Ready Haunted Cemetery , Open-World Fantasy Haunted Map , Low Poly Haunted Windmills , Unreal Engine Modular Haunted Structures , Game Ready Haunted Pathways , Unreal Engine Haunted Marketplace , Stylized Haunted Courtyard , Open-World Game Ready Haunted Manor , Stylized Low Poly Haunted Houses , Game Ready Stylized Haunted Walkways , Unreal Engine Open-World Haunted Streets , Haunted Wooden Bridges , Game Ready Stylized Haunted Rooftops , Unreal Engine Low Poly Haunted Clock Tower , Stylized Open-World Fantasy Haunted Hills , Game Ready Haunted Night Ambience , Unreal Engine Haunted Skybox , Stylized Haunted Lanterns , Unreal Engine Haunted Halloween Village , Game Ready Stylized Haunted Alleyways , Unreal Engine Hidden Haunted Houses , Stylized Unreal Engine Haunted Structures , Low Poly Fantasy Haunted Outposts , Game Ready Haunted Town Square , Unreal Engine Haunted Streetlights , Stylized Game Ready Modular Haunted Marketplace , Low Poly Unreal Engine Haunted Adventure , Open-World Fantasy Haunted Forest , Game Ready Unreal Engine Haunted Battlefields , Stylized Game Ready Haunted Graveyard , Unreal Engine Fantasy Haunted Magic Lands , Low Poly Hidden Haunted Tunnels , Unreal Engine Stylized Haunted Map , Game Ready Open-World Haunted Streets , Fantasy Haunted Tower Ruins , Low Poly Haunted Wooden Pathways , Unreal Engine Game Ready Haunted Village Interiors , Stylized Haunted Magic Circles , Open-World Haunted Village Walkways , Game Ready Haunted Marketplaces , Unreal Engine Stylized Haunted Ritual Sites , Low Poly Stylized Haunted Hidden Alleys , Game Ready Stylized Haunted Cemeteries , Unreal Engine Stylized Haunted Town Gates , Stylized Haunted Floating Lights , Game Ready Unreal Engine Haunted Shadows , Open-World Haunted Manor Interiors , Stylized Haunted Dark Houses , Game Ready Unreal Engine Haunted Ghost Paths , Unreal Engine Stylized Haunted Dark Sky , Open-World Haunted Misty Village , Game Ready Haunted Witch Houses , Unreal Engine Stylized Haunted Haunted Magic Tower , Stylized Haunted Open-World Fantasy Village , Game Ready Unreal Engine Haunted Library , Unreal Engine Open-World Stylized Haunted Ritual Circles , Stylized Haunted Floating Islands , Open-World Haunted Village Adventure , Game Ready Haunted Floating Pathways , Unreal Engine Haunted Graveyard Fog , Open-World Haunted Wooden Streets , Game Ready Haunted Ghostly Houses , Unreal Engine Haunted Town with Flying Candles , Stylized Haunted Abandoned Windmills , Open-World Stylized Haunted Spooky Ruins , Game Ready Haunted Town of Mysteries , Unreal Engine Open-World Stylized Haunted Moonlight Village , Stylized Haunted Town Hall , Open-World Haunted Market Celebration , Game Ready Haunted Mansion Interiors , Unreal Engine Haunted Train Station , Stylized Haunted Village With Broken Houses , Open-World Haunted Enchanted Town , Game Ready Haunted Storybook Village , Unreal Engine Haunted Floating Houses , Stylized Haunted Ruins and Abandoned Cities , Open-World Haunted Village Spooky Lanterns , Game Ready Haunted Mystery Town , Unreal Engine Stylized Haunted Spooky Tunnels , Open-World Haunted Forest Pathways Show moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.0 – 5.8Distribution methodComplete projectTarget platformsWindowsMacPS4iOSXbox OneOculusSteamVR / HTC ViveWin32HoloLens 2Nintendo SwitchGear VRShow moreTagsVillageModularLevelBuildingWoodenStylizedWoodMore from StylArts24 results availableItems 0 to 2Stylized Sci-Fi Modern City ( Stylized Stylised City Scifi Sci-Fi Scifi Scifi )4.1(10)Stylized Lost Cave ( Lost Cave LP 3D Dungeon Cave Cave Lost Stylized Stylised )5.0(8)Stylized European Village4.8(5)

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Easy Fix Android Permission

Check And Request Android Storage Permissions Check Android Storage Permissions GrantedCode Modules: Easy Fix Android Permission [Runtime]Number of Blueprints: 2Number of C++ Classes: 3Supported Development Platforms: [ Windows, Linux, MacOS ]Supported Target Build Platforms: [ Android]Documentation: LinkThis plugin is used for Android device storage permission. Android API 30 or 30+ has come, in this storage permission is different from Android devices having less than Android API 30, so by using this you can correct the storage permission of your Android deviceTutorial - VideoIncluded formatsUnreal EngineTagsAndroid

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Giant Crocodile Monster - Voragator

commentsDescriptionGiant Crocodile Monster - Voragator with realistic PBR materials ready for cinematics and high-end games.This rig supports epic skeleton and can be easily retargeted. The Jaw, Tongue, Eyes, Fins on the head and Tail are rigged with additional bones for cinematic animations.Video ShowcaseNote: This pack does not contain animations. However, you can use any animation that supports Unreal Engine 5 Epic Skeleton.Included formatsUnreal EngineBlenderfbxConverted GLB, glTF, and USDZTechnical detailsNumber of Unique Meshes: 1Vertex Count: 85000Collision: (Yes)LODs: (No)Rigged: (Yes)Rigged to Epic SkeletonIf rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)Number of Characters: 1Vertex Counts of Characters: 85000Animated: (No)Number of Materials: 3Number of Material Instances: 3Number of Textures: 17Texture Resolutions: 2kSupported Development Platforms:Windows: (Yes)Mac: (Yes)CompatibilitySupported Unreal Engine Versions5.0 – 5.7Supported Target PlatformsWindowsMacPS4Xbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageAdditional files1 additional fileShow detailsTagsLizardEnemyMutantLizardmanOrcAlienAlligatorHumanoidCreatureMonsterAnimalCrocodileBossCharacterReptileMore from Dazzling Divine23 results availableItems 0 to 2VDB Ocean Waves & Tsunami Pack3.0(2)Lightning & Electric Effect Alembics Pack4.4(5)3D Alembic Water Splash Pack3.4(5)

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Advanced Project Cleaner Pro (V1.2.0)

commentsDescriptionScan Smarter. Remove Clutter. Keep Only What Your Game Actually Needs.Stop wasting hours manually searching through thousands of assets, abandoned prototypes, imported packs, demo content, and forgotten Blueprint logic.Advanced Project Cleaner Pro is a powerful Unreal Engine editor tool that analyzes your entire project, explains how content is used, and identifies verified cleanup candidates through a safety-focused workflow.Instead of relying only on simple reference counts, the plugin starts from real runtime entry points and follows complete dependency chains throughout your project.The result:Less project clutter.Cleaner Blueprints.Smaller backups and source-control repositories.More confidence before removing unused content.Why Advanced Project Cleaner Pro?Large Unreal Engine projects accumulate unused content quickly.Imported asset packs can contain hundreds or thousands of meshes, materials, textures, animations, demo maps, Blueprints, audio files, effects, and supporting assets. Old prototypes remain forgotten, while unused variables, functions, and disconnected node chains survive long after their original features have been removed.Finding all of this manually is slow, repetitive, and risky.Advanced Project Cleaner Pro analyzes what your game can actually reach at runtime and separates every result into clear categories:• Used• Protected• Review Required• Safe to CleanEvery classification includes detailed evidence, so you can understand exactly why an item was kept, blocked, or approved for cleanup.More Than a Basic Reference CheckerTraditional reference tools can make an entire unused asset pack appear active simply because its files reference one another.Advanced Project Cleaner Pro goes further.The analysis begins from authoritative runtime roots, including Project Settings, runtime maps, GameModes, World Settings, framework classes, placed Actors, spawned classes, components, widgets, Blueprint references, and runtime asset dependencies.This allows the plugin to distinguish between content that is genuinely reachable during gameplay and content that only exists inside an otherwise unused feature pack.An unused Character Blueprint, Skeletal Mesh, Animation Blueprint, animation set, materials, and textures can therefore remain together as one complete cleanup group instead of being incorrectly classified as used.Key FeaturesRuntime-Root Reachability AnalysisTraces project usage from real gameplay entry points instead of treating every internal reference as proof of runtime use.Complete Asset Dependency TrackingAnalyzes connected Unreal Engine content, including:• Actor Blueprints• Other Blueprint assets• Maps and Worlds• Static and Skeletal Meshes• Materials and Textures• Animations and Rigs• Animation Blueprints• Audio and MetaSounds• Niagara and VFX assets• UI, Fonts, and Media• Data Assets• Data Tables and Curves• Cinematics• AI and State Trees• Input Assets• Physics, Foliage, and Landscape content• Redirectors• Components• Related dependenciesUnused Blueprint Content DetectionFinds Blueprint content that is no longer used, including:• Member Variables• Local Variables• Functions• Macros• Event Dispatchers• Timelines• Components• Empty Private Functions• Disconnected Node IslandsDouble-click a finding to open the owning Blueprint and focus the affected graph or nodes.Atomic Cleanup GroupsInternally connected unused assets remain grouped together.This helps prevent incomplete cleanup operations where only part of an unused feature pack is removed while dependent files are left behind.Detailed Classification EvidenceEvery finding can explain its status through information such as Reason, Runtime Root Path, Dependency Chain, Evidence, Risk, Confidence, Review Blockers, Group Boundaries, Verification Results, and Recommended Cleanup Action.You always know why an asset is Used, Protected, Review Required, or Safe to Clean.Quarantine and RecoveryMove verified cleanup groups into recoverable quarantine sessions before deleting them permanently.Quarantine sessions store recovery information so affected content can be restored to its original location when necessary.Verified Permanent DeletionPermanent cleanup is protected by additional validation, including:• Fresh preflight checks• Blueprint compilation• Save validation• Reference verification• Group revalidation• Final live safety checksOnly the exact verified set is processed.Automatic Blueprint ProtectionBlueprint cleanup operations use safeguards such as backups, compile comparison, transaction journaling, diagnostic checks, and rollback when new problems are detected.Flexible Scan ConfigurationChoose exactly what should be analyzed.Filter by:• Usage Profile• Asset Type• Blueprint Content Type• Content FolderScan the complete project or focus only on selected areas.Live, Cancellable ProgressFollow the active scan while it runs.The progress window displays the current scan phase, currently analyzed package, completed and total files, overall progress, and safe cancellation controls.Quick Preview and Deep ScanUse Quick Preview for a fast, non-authorizing overview, or run Find Assets to Clean for the complete verification workflow required for cleanup decisions.JSON and CSV ReportsExport structured scan results for review, auditing, documentation, team communication, and project handoff.Built-In DocumentationAn integrated User Guide explains scan modes, usage profiles, result classifications, cleanup decisions, quarantine, recovery, safety rules, and recommended workflows directly inside the Unreal Editor.Cook-Free WorkflowProject analysis does not require a Cook operation before scanning.Editor-Only PluginAdvanced Project Cleaner Pro adds no runtime dependency or gameplay overhead to packaged builds.Understand Every DecisionAdvanced Project Cleaner Pro does not simply present a list of files to delete.It shows the evidence behind every result.For example, a used material may display a complete chain such as:Project Settings → GameMode → Default Pawn → Character Mesh → MaterialAn unused feature pack may show:• No runtime root path• No retained incoming boundary• Complete atomic group• All mandatory checks passedAmbiguous, dynamic, incomplete, or protected findings remain outside automatic cleanup.The plugin follows a fail-closed safety policy:If the required evidence is incomplete, the content is not automatically marked Safe to Clean.Ideal For• Removing unused Fab or Marketplace asset packs• Cleaning large production projects• Finding abandoned prototype content• Reducing project, backup, and source-control size• Auditing migrated content• Cleaning unused Blueprint logic• Removing disconnected node chains• Finding unused Blueprint variables and functions• Preparing projects for release or client handoff• Reviewing inherited or unfamiliar projects• Keeping long-term projects organizedRecommended Safety WorkflowFor important projects, the recommended process is:Run a complete Deep Scan.Review the classification evidence.Move verified cleanup groups to quarantine.Test the project.Restore anything still required.Permanently delete the validated quarantine session afterward.This provides a controlled validation period before irreversible deletion.As with every destructive development tool, source control or an external backup is strongly recommended.Keep Your Project CleanSpend less time searching through Content folders.Stop manually opening thousands of assets.Remove forgotten content with clear evidence and a recoverable workflow.Advanced Project Cleaner Pro gives you the tools to scan, understand, verify, quarantine, recover, and clean your Unreal Engine project with confidence.Scan. Verify. Clean.If you have any questions, suggestions for improvements, or would like to report a bug, please send me an email at:Mira.maty@web.dePLEASE leave a Review!!! Thanks!Show moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.4 – 5.8Supported development platformsWindowsDistribution methodPluginTarget platformsWindowsShow moreTagsBlueprintSystemDevelopmentProProfessionalModernNiagaraProjectEngineCleanerAdvancedCleanScriptProductionLevelProcessingClearProductProgressAnimationblueprintEditorutilitiesMore from Matify Games9 results availableItems 0 to 2Fully Customizable Enemy Spawn System (Multiplayer Support) V[2.0.2]5.0(1)Adaptive Widget Designer Pro (V1.0.0)NPC Optimizer Pro (V1.0.0)

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Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

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HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

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Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

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SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

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Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack