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Advanced Photo Mode System

video link:https://www.youtube.com/watch?v=Dmy6TRSghikAdvanced Photo Mode SystemA fully featured, AAA-style photo mode solution designed for Unreal Engine projects.This system provides extensive control over the camera and visual presentation, including camera roll, FOV, camera speed, sensitivity, zoom speed, and a complete set of post-process controls such as brightness, saturation, contrast, sharpness, chromatic aberration, film grain, vignette, depth of field, and filter presets.In addition, it features frame customization and a highly flexible logo system, allowing full control over logo type, size, opacity, and on-screen position.The entire system is built with a Data Asset and Data Table–driven architecture, ensuring clean scalability and easy customization. All settings are managed through a single settings widget, and when the menu is opened, values are automatically routed to their correct targets using a for-loop–based initialization system.Ideal for developers who want a clean, expandable, and production-ready photo mode without hard-coded logic.Note:This project requires the BlueprintFileUtils and CommonUI plugins.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Fully Data-Driven Advanced Photo Mode SystemComprehensive Camera Controls (FOV, Roll, Speed, Sensitivity, Zoom)Advanced Post-Process Settings (DOF, Vignette, Film Grain, Filters, Chromatic Aberration)Modular Frame & Logo Customization SystemSingle Dynamic Settings Widget with Automatic Value AssignmentEasy to Extend via Data Assets and Data TablesClean, Production-Ready Blueprint ArchitectureImportant / Additional NotesBuilt entirely with Blueprints (No C++ required)Compatible with Cine Camera ActorNo hard-coded values — all parameters are data-drivenDesigned for scalability and future feature expansionIdeal for AAA-style photo mode implementationsNumber of Blueprints: 2 interfaces , 9 DataAssets , 1 DataTable , 1 Structure , 27 Textures , 1 Pawn , 8 Widget 1 Data-focused Widget (data handling & value routing)Input: Keyboard & MouseNetwork Replicated: NoSupported Development Platforms:Windows:YesMac:YesDocumentation Link:https://www.youtube.com/watch?v=Dmy6TRSghikNote:This project requires the BlueprintFileUtils and CommonUI plugins.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsMacOther informationDistribution MethodComplete ProjectTagsSaturatedSystemHdrModularAdvancedProceduralCaptureModePhotoScreenBlueprintLogoMore from Ramazan Arikan7 results availableItems 0 to 2Advanced Modular Traversal System Replicated V15.0(1)From €31.18*Advanced Modular Interaction System Replicated V15.0(2)From €20.11*Modular Motion Warping Vault & Mantle System V2 (Replicated)5.0(2)From €20.11*

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G-Pistol FPS Animations

Pistol animations for modern first-person games.DemoVideoMovement:-idle-walk-runAction:-Reload-Reload Empty-Fire_idle-Equip Holster+ Procedural Animations -Compatible with UE5 SkeletonShow moreIncluded formatsUnreal EngineTechnical detailsRigged to Epic or MetaHumans Skeleton: (Yes)Number of Animations:17Network Replicated: NoNumber of Blueprints:7Number of Widgets:1Number of Sound : 24Animation Types (In-place)Number of Characters: (1)Vertex Counts of Characters: (18,000)Number of Materials:9Number of Material Instances:15Number of Textures: (52)Texture Resolutions: (• 4096x4096 )Supported Development Platforms:Windows: (Yes)Mac: (No)Important:Animations are tested and retargetable to the default Epic Skeleton. Includes clean looping animations and organized naming conventions. Compatible withUnreal Engine 5+.CompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodComplete ProjectTagsRealisticNiagaraPistolSoundEffectWeaponBlueprintAnimationblueprintMore from wely.dev3 results availableItems 0 to 2Modern AK Pack5.0(1)MODERN MAIN MENUM4A1 PACK

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Vivid Motion: Ultimate Status Effects Kit (72 Effects )

for the the animated version: https://youtu.be/5hJwUizIlBASummaryA massive collection of 72 high-fidelity animated status effects for 2D games. Every effect features a 16-frame seamless loop, designed to add professional visual feedback to your combat and UI.DescriptionVivid Motion: Ultimate Status Effects Kit provides a professional library of 72 unique animated kits. These are designed to handle every possible gameplay state, ranging from classic RPG conditions to modern sci-fi and technical status indicators.Each effect is authored to feel fluid and consistent. Instead of static icons, these animated overlays provide high-quality feedback that makes your game feel polished and responsive. Every asset is designed to be "plug-and-play," easily anchored to character heads, bodies, or world objects.What’s Inside (72 Unique Kits):Buffs & Positive States: Heal, Shield, Regen, Haste, Armor, Blessed, Luck, Mana, Invincible, Reflect, Focus, Growth, and more.Debuffs & Conditions: Poison, Burn, Freeze, Bleed, Curse, Slow, Weaken, Sleep, Silence, Confusion, Wet, Petrify, Sunder, Blind, Root, Exhaust, and more.System & Combat Effects: Stun, Shock, Rage, Fear, Charm, Invisibility, Taunt, Berserk, Bomb, Link, Disarm, Execute, Level Up, Marked, Nanobots, Encryption, Trap, X-Ray, Flee, Cage, EKG, Quest, and many specialized variants.Technical detailsResolution: 64 x 64 px per frame Total Content: 72 unique animation kits.Frame Count: Exactly 16 frames per sequence for every asset.Looping: All animations are designed as seamless loops.Format: Transparent PNGShow moreIncluded formatsUnityTechnical detailsTechnical detailsResolution: 64 x 64 px per frameTotal Content: 72 unique animation kits.Frame Count: Exactly 16 frames per sequence for every asset.Looping: All animations are designed as seamless loops.Format: Transparent PNG Sprite Sheets Compatibility: Works with Built-in, URP, and HDRP 2D pipelines.CompatibilityMinimal compatible Unity versionUnity 6.xSupported render pipelinesHDRPURPBuilt-inOther informationFile formatunitypackageSize2.60 MBFilevivid_motions_universal_status_effects_72.unitypackageAdditional files1 additional fileShow detailsTagsBuffSeamlessAnimatedRpgStylizedSpirit2DAsset

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Modular Death & Respawn Framework

commentsDescriptionShowcase VideoSetup / Tutorial VideoPlayable DemoDocumentationModular Death, Spectate & Respawn Framework is a clean, lightweight, and modular solution for handling player death flow in Unreal Engine projects.The system is designed to be easy to integrate and extend, providing a clear and flexible structure for managing death states, spectate mode, and respawn behavior without unnecessary complexity.It allows developers to control how players transition from death to spectate and back into gameplay using multiple respawn options, combined with smooth post-process transitions for a polished experience.Ideal for FPS, TPS, action, and shooter-style games that require a reliable and reusable death framework.FeaturesModular death handling systemSpectate camera mode after deathMultiple respawn optionsPlayer StartCheckpointSpectate LocationSmooth post-process transitions between statesClean and readable Blueprint logicModular and extendable architectureDemo map includedShowcase and setup videos includedNotesBlueprint-only implementationDesigned for single-player projectsNo third-party plugins requiredLightweight and production-readyRecommended Companion AssetThis framework is fully functional as a standalone system and does not require any other assets.For developers looking to enhance death visuals, it can optionally be combined with Z11 Ragdoll System to add physical ragdoll reactions before transitioning into spectate and respawn.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Modular death, spectate, and respawn systemCheckpoint-based respawn supportConfigurable spectate camera with post-processAdjustable respawn delay and spectate durationClean and readable Blueprint architecturePlayable demo map includedNumber of Blueprints:8Input:Keyboard & MouseNetwork Replicated:NoSupported Development Platforms:Windows: YesMac: YesDocumentation Link: Document PDFImportant/Additional Notes:Designed for single-player projects onlyNo third-party plugins requiredDemo assets included for showcase purposesLightweight and easy to extendCompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsMacAndroidPS4iOSLinuxNintendo SwitchOther informationDistribution MethodAsset PackageTagsSpawnSystemModularFirstpersonComponentGamereadyFrameworkCheckpointThirdpersonDeathSetupProceduralScriptCameraOptimizedBlueprintCharacterDeadSmoothMore from Z11 Game Systems3 results availableItems 0 to 2Procedural IK-Based Item Pickup & Inspection System5.0(1)Multiplayer Ready Highlight – Modular FPS Component (FREE)5.0(1)Active Ragdoll Recovery & Get-Up System – Multiplayer Ready

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Niagara Weather Bundle

commentsDescriptionTransform static scenes into living environments. This bundle includes Snow, Rain, Clouds, and Fireflies — the essential FX quartet for any outdoor project.Niagara Weather Bundle includes:Niagara Snow VFX Niagara Cloud FXRain Niagara VFXNiagara Fireflies FX Included formatsUnreal EngineTechnical detailsType of Emitters: (CPU)Number of Unique Effects: 4LODs: (No)Supported Development Platforms:Windows: (Yes)Mac: (Yes)CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsXbox OneAndroidiOSPS4MacWindowsNintendo SwitchHoloLens 2Win32HTML5LinuxGear VRSteamVR / HTC ViveOculusOther informationDistribution MethodAsset PackageTagsFallSceneVisualSnowAtmosphereCinematicStormSkyWeatherWaterEnvironmentNatureRainLightSpringCloudSummerWinterAutumnSeasonEnvironmentalFireflyLiquidParticleSnowflakeMore from Evil Tiger24 results availableItems 0 to 2Dark Music Pack5.0(2)Scary Music Pack5.0(1)Evil & Scary Music Pack3.7(3)

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Swift Look At

Look At is a customized Animation Node for the Unreal Engine’s Animation Graph System. We can imagine it as a virtual fixture that clamps the target bone that we want to control. Then through calculation, we rotate the virtual fixture and in turn, the bone’s orientation is adjusted. Showcase01Showcase02Executable Comparison DemoExecutable Comparison Demo VideoVideo TutorialDocumentationFeatures: Keep the control target from rolling while rotating it to face the target, so it can behave more naturally. Contrary to the built-in equivalent, Swift Look At applies alpha first, then clamp the rotation, which ensures it is more accurate. Non-Uniform Clamping allows different clamping ranges in pitch and yaw directions. Visual debugging information is very rich and intuitive, which is convenient for users to locate problems.Code Modules: SwiftLookAt[Runtime] SwiftLookAtEditor[Editor]Number of Blueprints:0Number of C++ Classes:6Network Replicated: NoSupported Development Platforms: (Windows, Mac OS, Linux)Supported Target Build Platforms: (Windows, Mac OS, Linux)Documentation: http://kontiki.info/swift_look_at/Demonstration: Executable ComparisonExample Project For MetaHuman: Metahuman_SLAWelcome to our other amazing products:Swift Motion ToolkitShow moreIncluded formatsUnreal EngineTagsPluginInteractiveNode

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Solar System & Astronomy Plugin

Astronomy Plugin provides celestially accurate positions of astronomical objects, including the sun, moon, stars, and planets.Overview video: https://www.youtube.com/watch?v=OQPbqlKxTjMExample applications include:Create accurate representations of the night sky for any time and place (latitude, longitude, and altitude) on the earth, including stars, planets, the sun, and the moon.View how your Architectural Visualization project will be affected by realistic sun angles.Model the solar system with the sun, planets, stars, and other astronomical dataImport TLE files for earth orbiting satellites. https://www.youtube.com/watch?v=T4bo0r5bJqgFor advanced users, the Plugin also has over 30 advanced astronomical functions accessible through Blueprints, and can use three kinds of planet ephemeris: JPL Low precision formulas, VSOP87, and high-precision NASA bsp files.Additional Notes:The core of the Plugin is a static Blueprint library of over 30 astronomical functions. The Plugin is designed to integrate with your Blueprints and artwork, the star and planet Blueprints that come with the Plugin are low quality and intended for demonstration purposes. It is not recommended to use a SkyBox if you are placing star and planet actors – those objects will be in front of the skybox, so the stars and planets will appear in front of skybox clouds.Included formatsUnreal EngineAdditional filesTagsPluginAstrophysicsSatelliteSpaceRealisticGravityAerospaceOrbitIndustrialAstronomyBlueprintCodePlanetSimulationSpaceship

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Cosmo Succubus Girl

Discord ┆ YouTube ┆ Instagram ┆ Unity ┆ ArtStation ┆ LinkedIn ┆ PatreonNote: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.comCompatibility list: 🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/VIDEO PREVIEW: 🔗https://youtu.be/j8BKHiAgN9I🌠This model is a part of the Cosmo Collection 🔗 Cosmo Cat Girl🔗 Cosmo Fox Girl🔗 Cosmo Bunny Girl🔗 Cosmo Dragon Girl🔗 Cosmo Succubus Girl👑 Key Features🌟 Low-poly🌟 Fully Rigged🌟 Scythe included🌟 Apple Blendshapes🌟 Easy Color Change📋 Polycount | The Character does not have LOD systemCosmo Succubus Girl🈯️ Faces 46662 ❎ Tris 89422 ✳️ Verts 51362Succubus Scythe🈯️ Faces 2983 ❎ Tris 5510 ✳️ Verts 3239⚙️ RigThis Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result. You can find a full list of additional bones 🔗here >Character’s Rig has been tested with various animations, such as:🌟 ALSv4🌟 3rd person standard animations🌟 Female Interactions Animations🌟 Mocap Library🌟 ARLS + Horse Animset🌟 Succubus AnimSet🌟 Valley of the Ancient🌟 Close Combat: Swordsman🌟 Lyra Starter Game😡 BlendshapesPerfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.Body morphs allow you to regulate breast and butt size, make hair and bangs longer/shorter, and switch between human/elf ears and change its form.🔥 Different Outfits and ModularityThe model is completely modular, you can remove or add any part you want. 🔰 Please note that:Body Texture is censored.Clothes can be taken off completely, and full-body is included. Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. To avoid body intersection through clothes the body is sliced into pieces.Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!⚡️ And more!⚔️ Material ID Maps for🌟 Skin🌟 Eyes🌟 Hair🌟 Outfit PartsA Material ID map is used for changing the colors of a BaseMap separately. Use the included Material Instances to change the colors easily.⚔️ 4K Textures🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive🌟 10 Texture sets - Body, Head, Eyes, Hair, Lashes, Teeth, Scythe, Bot, Top, Other🌟 Textures are packed for better optimization⚔️ Unreal Engine Project🌟 Supported version: 4.19+🌟 Epic Skeleton rig with additional bones🌟 For facial animations use Morph Targets🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results🌟 Material Instances with MatID map for color change are included🌟 3rd person standard animations are included🌟 Separated Meshes for Master Pose / Leader Component are included🌟 Wind Simulation for Hair!🌟 Blueprints are not included• • • 🎓FAQQ: Need help with the model, how to contact you?A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. Expect an answer in 1-3 working days.Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.My customers have reported to me that my models work in Blender.Q: Are clothes from other models compatible?A: Some are compatible, and some are not. More info 🔗here > Q: If I switch to another engine, do I have to re-purchase the asset?A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail 📧 idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.Q: Can I request customization? Are you available for commissions? A: Unfortunately, I’m unavailable for any kind of commission.Thank you ~Show moreIncluded formatsUnreal EngineTagsCyberpunkVtuberHairstyleFuturisticModularFantasySpaceFemaleScriptRealisticWomanStylizedScytheAsianCharacterAnimationblueprint

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RTS Camera System

Camera System provides a plug and play solution for RTS camera controls, but its comprehensive feature set makes it useful for any number of top down and strategy games requiring similar functionality.Watch the Showcase VideoView the Documentation and the ChangelogJoin the Discord ServerDownload the Demo Build.The key logic of the camera is built in C++ for maximum performance, but applicable functions are fully exposed to Blueprints to allow for the camera to be easily extended and quickly customized by non-programmers. Both the code and Blueprints are commented and explained in the documentation linked above, but please do not hesitate to reach out if you have any questions or if you would like to see any additional features. The plugin includes two Blueprint child classes with pre-configured Enhanced Input controls that can be used to get RTS Camera System up and running in your project in a few clicks.Features: Movement, rotation, and zoomingEdge scrollingDrag mouse to move and rotateCustomizable speeds and smoothingIncremental rotations and zoom levels (i.e., quarter-turns)Detailed camera pitch settings (i.e., zoom in and zoom out pitches, and optional pitch adjustment on zoom)Follow actor functionalityCamera location hotkeysHeight map adjustmentCamera boundsCamera collision avoidanceSample settings menuContact: I can be reached at the Discord or by email at vince.gamedev@gmail.com.For a camera that has similar functionality but a designed intended more for top down RPG games, please see my Top Down RPG Camera.Orbital Market(Orbital Market is a useful search engine for the Unreal Engine Marketplace)Show moreIncluded formatsUnreal EngineTagsRtsSystemModularDowntownCameraTopBlueprintStrategy

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Driveable / Animated Excavator ( Driveable Excavator Construction Excavatorr )

YOU CAN CHECK OUR NEW ASSET PLATFORM AND GRAB SOME FREE ENVIRONMENT PACKShttps://cosmos.leartesstudios.com/Construction Excavator Rigged /Driveable/ Animated / Customizable, AAA Quality, Fully Customizable with separated Parts / Blueprints / Material İnstances; there is a clean and Dirty material transition parameter in material instances so you can switch between clean and dirty materials easily; the vehicle will be in one Blueprint and also 16 separated meshes so you will be able to use as you wish to, great prop for your Levels / Games,You can Animate the Excavator case with a few buttons and turn the camera view while driving the Excavator.DocumentationVideo: https://www.youtube.com/watch?v=r6c9t4Vv6-A&feature=youtu.beNOTES:Ultimate Level Art Tool:Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.ULAT is the short name for Ultimate Level Art Tool; the Original Name of the Tool is A modular design development tool for mobile and web-based systems. ( Translated from project name in original language )For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.Here, you can join the Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.ULAT Showcase Video Link | ULAT V1.20 Video Link | ULATTutorial/ Demonstration Video Link. INSTAGRAM | FACEBOOK | LINKEDIN | X | YOUTUBE | REDDITShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Rigged , Driveable , PlayableEasy switch between clean / half dirty / dirty materialsFew buttons Animating ExcavatorGame ready/OptimizedFully Customizable / Material Variations Texture Sizes: 4096 / 2048Collision: Yes, automatically generatedNumber of Meshes: 16Number of Blueprints: 5Number of Materials and Material Instances: 8Number of Textures: 20Supported Development Platforms: All PlatformsSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 , 4.25 , 4.26 , 4.27+, 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7CompatibilitySupported Unreal Engine Versions4.19 – 4.27 and 5.0 – 5.7Supported Target PlatformsAndroidGear VRHTML5iOSLinuxMacXbox OneWindowsWin32SteamVR / HTC VivePS4OculusNintendo SwitchHoloLens 2Other informationDistribution MethodAsset PackageTagsVehicleMachineryDrivableShovelAnimatedConstructionExcavatorMore from Cosmos by Leartes24 results availableItems 0 to 2Classic Vehicles Bundle / Driveable / Functional (Classic Vehicles Car Cars 3D)4.7(3)Military Boat - Rigged/BP Controllable W/Skins ( Military Boat Boats Soldier )5.0(1)Cyberpunk Holograms / Neon Set ( Set of 33 Holograms )5.0(4)

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HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

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Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

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SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

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Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack

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SciFI Cyber Robot 02

VIDEO https://youtu.be/iqovJBLDNeQLow-poly model of the character Sci-FI Cyber Robot 02. Suitable for games of different genres.The character rigged at UE4 skeleton. But you can easily retarget the UE 5 skeleton.Take into account when you use it in your projects.Key Features Fully compatible with Epic skeleton and Epic's starter animation pack. Fully compatible with UE5 skeleton You can change color, metallic and roughness of every part of the model. 3 different Instances Materials allows you to create countless variations for your projects !!! Compatible with Lyra Starter Game Detailed Model Futuristic Character DesignTested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Mocap Library Close Combat: Swordsman Game Animation Sample Project Epic's starter animation pack.Polycount Sci-FI Cyber Robot 02 Verts 37 081 Tris 37 392Unreal Engine ProjectSupported version: 4.21+Advanced materialsMaterial Instances for change color , metalic & roughness are includedThe project contains 3 different Instances Materials. Each material contains different masks of parts of the model for quick changes color, metallic, roughnes. You can create countless variations for your projects !!!3rd person standard animations are includedIf you bought the model, you liked it, leave a review. It will only take a minute and will give me an understanding of what characters my customers need to use in their projects.You can rate your product from the following: The product's listing page. Click Rate asset in the details panel. From My Library. Click the three dots under a product and select Rate asset. Right click a product and select Rate asset. For products without the minimum reviews,the “Rate asset” option may not be visible, but you can click No rating yet in the listing to rate the product.Thank you for your attention :)Show moreIncluded formatsUnreal EngineTagsCyberpunkMilitaryBlueprintCharacterPbrActionFuturisticRoboticLowpolySoldierScifiMetalCyborgMechanicalSuitScriptRobotCyberRealisticTechnologyMechHumanoidCustomshadersAnimationblueprintEpicskeleton